Revision [1782]
This is an old revision of StoptheThief4 made by DirkFallows on 2008-07-24 14:00:59.
Stop The Thief, Level 4
Last edited by DirkFallows:
added webber
Thu, 24 Jul 2008 14:00 UTC
added webber
Thu, 24 Jul 2008 14:00 UTC
Faction: Mercenaries
Mission type: Encounter
Space type: Deadspace
Damage dealt: Th=49.86%, Kn=25.36%, Em=16.85%, Ex=7.93%
Extras: None
Web/scramble: Shadow's Wingmen, Mercenary Wingman
Recommended damage dealing:Therm/Kin
Recommended ships: Golem, Caldari Navy Raven, Dominix
Single Pocket
Group 1
Entire room agros on arrival6x Frigates (Mercenary Wingmen (EXP, EM, Kin))
4x Cruisers (Mercenary Lieutenants (Therm, Kin))
1x Battleship (Mercenary Overlord (THERM), Kin) (Trigger))
Group 2
Spawns right on top of you and hits hard immediately. Heavy web.4x Frigates (Shadow's Wingmen (EXP, EM, Kin) (merc wingmen))
6x Cruisers (Shadow's Grunt (Therm, EM, Kin) (merc commander))
3x Battleships (2x Shadow's Goon (THERM, Kin) (merc overlord), 1x Shadow (THERM, Kin) (merc overlord))
Tips
Override forced warp to beacon. Initiate warp to encounter then instantly cancel warp. You are now able to warp to the desired distance from the beacon.Blitz
- Destroy the Overlord, then Shadow. Watch out for the Wingmen that webs and scrambles.
- The one unit of reports that you are sent to recover is not a specific item, mission can be completed using any old unit of reports.