Revision [2204]
This is an old revision of Score3an made by Mousy1 on 2008-09-14 09:17:38.
The Score, Level 3 (Angel Cartel)
Last edited by Mousy1:
cleaned up
Sun, 14 Sep 2008 09:17 UTC
cleaned up
Sun, 14 Sep 2008 09:17 UTC
Faction: Angel Cartel
Mission type: Encounter
Space type: Deadspace
Damage dealt: Exp/Kin (Some thermal missiles)
Recomended damage dealing: Exp (Kin)
Recommended ships: Drake
The exact names of ships may be different, but there should be the same number of frigates / destroyers / cruisers / battlecruisers etc. per spawn.
No hostiles at the initial gate
Pocket 1
25-50km Ships spawn in small groups a few seconds apart, no initial aggroThey all aggro when you shoot at any one
7x Frigates (Gistii Ambusher/Nomad/Raider/Ruffian)
2x Destoyers (Gistior Defacer/Haunter)
8x Cruisers (Gistum Crusher/Defeater/Depredator/Predator/Smasher)
Pocket 2
55-70km Again, the rats appear in several groups a few seconds apart, no initial aggroGroup 1
(left) 6x Frigates (Gistii Ambusher/Outlaw/Raider/Thug)4x Cruisers (Gistum Centurion/Depredator/Liquidator/Marauder/Phalanx/Predator)
1x Battlecruiser (Gistatis Primus)
Group 2
(right) 2x Frigates (Gistii Ambusher/Outlaw/Raider/Thug)2x Cruisers (Gistum Centurion/Depredator/Liquidator/Marauder/Phalanx/Predator)
Structures have no loot