The Score, Level 3 (Angel Cartel)

Last edited by MrOden:
update bounty
Sat, 29 Mar 2014 06:47 UTC

Faction: Angel Cartel
Mission type: Encounter
Space type: Deadspace
Damage dealt: Exp, Kin (Some thermal missiles)
Recommended damage dealing: Exp, Kin
Recommended ships: Retribution, Drake, Hurricane
Video guide:

The exact names of ships may be different, but there should be the same number of frigates / destroyers / cruisers / battlecruisers etc. per spawn.

No hostiles at the initial gate.

Pocket 1

Ships spawn in small groups a few seconds apart, no initial aggro
They all aggro when you shoot at any one.
Acceleration gate at 40km.

The Score, pocket 1

Single Group (40-70km)

7x Frigates (Gistii Ambusher/Nomad/Raider/Ruffian)Target Paint
2x Destoyers (Gistior Defacer/Haunter)
8x Cruisers (Gistum Crusher/Defeater/Depredator/Predator/Smasher)Target Paint

Mining causes a few frigs to spawn during the process, 3 may be the most at one time.

Veldspar - 8 Asteroids - 199,996 units - 19,999.6 m3
Plagioclase - 6 asteroids - 173,925 units - m3
Pyroxeres - 6 asteroids - 191,877 units - 57563.1 m3

No loot

Angel Bronze Tag from one of the wrecks

Pocket 2

Groups appear a few seconds apart, no initial aggro.

The Score, pocket 2

Group 1 (60-70km) (left)

6x Frigates (Gistii Ambusher/Raider/Thug)
4x Cruisers (Gistum Centurion/Depredator/Liquidator/Phalanx/Predator)
1x Battlecruiser (Gistatis Primus/Tribuni)

Group 2 (60-65km) (right)

2x Frigates (Gistii Ambusher/Outlaw/Raider/Thug)
2x Cruisers (Gistum Centurion/Depredator/Liquidator/Marauder/Phalanx/Predator)

Group 1 is the objective. Shooting at it causes full pocket aggro.

Total bounty 945,753

The video in the following link shows you where everyone will show up, and their range. This guide also only shows one of many ways to take out the bad guys.

There are 11 comments on this page. [Show comments]
Valid XHTML 1.0 Transitional :: Valid CSS :: Powered by WikkaWiki