Revision [4289]
This is an old revision of ClearingaPath2ga made by ConradEsc on 2009-05-22 04:51:54.
Clearing A Path, level 2
Last edited by ConradEsc
Fri, 22 May 2009 04:51 UTC
Fri, 22 May 2009 04:51 UTC
Faction: Gallente
Mission type: Encounter
Space type: Deadspace with gate
Damage dealt: Exp
Extras: None
Web/scramble: None
Recommended damage dealing: Exp
Recommended ships: Caracal
No guards outside the deadspace.
Pocket 1
Group 1 (Aggro)
Distance: 25 to 30 km8x Frigates:
6x (Federation Praktor Belos)
2x (Federation Praktor Happago)
next wave spawns when all ships are dead.
Group 2
Distance: 25 - 30 km from original warp-in point.8x Frigate:
6x (Federation Praktor Phalarica)
2x (Federation Praktor Machina)
Killing last ship spawns the next wave.
Group 3
Distance: 35 km4x Cruiser:
2x (Federation Praktor Ouragos)
2x (Federation Praktor Optioon)
after you kill the last of these four cruisers, a further eight cruisers will spawn, BUT you'll get a message in local from the Caldari Navy to the effect that they'll handle it from here and the mission ends.