Revision [5592]
This is an old revision of Score3an made by Thinkn5050 on 2009-11-28 22:26:13.
The Score, Level 3 (Angel Cartel)
Last edited by Thinkn5050
Sat, 28 Nov 2009 22:26 UTC
Sat, 28 Nov 2009 22:26 UTC
Faction: Angel Cartel
Mission type: Encounter
Space type: Deadspace
Damage dealt: Exp, Kin (Some thermal missiles)
Recommended damage dealing: Exp, Kin
Recommended ships: Drake, Hurricane
The exact names of ships may be different, but there should be the same number of frigates / destroyers / cruisers / battlecruisers etc. per spawn.
No hostiles at the initial gate
Pocket 1
40-70kmShips spawn in small groups a few seconds apart, no initial aggro
They all aggro when you shoot at any one
7x Frigates (Gistii Ambusher/Nomad/Raider/Ruffian)
2x Destoyers (Gistior Defacer/Haunter)
8x Cruisers (Gistum Crusher/Defeater/Depredator/Predator/Smasher)
Asteroids
(Mining causes a few frigs to spawn during the process, 3 may be the most at one time)Veldspar - 8 Asteroids
Plagioclase - 6 asteroids
Pyroxeres - 6 asteroids - 191,877K (57563.1 m3)
Structures
no lootPocket 2
55-70kmAgain, the rats appear in several groups a few seconds apart, no initial aggro
Group 1 (left)
6x Frigates (Gistii Ambusher/Raider/Thug)4x Cruisers (Gistum Centurion/Depredator/Liquidator/Phalanx/Predator)
1x Battlecruiser (Gistatis Primus/Tribuni)
Group 2 (right)
2x Frigates (Gistii Ambusher/Outlaw/Raider/Thug)2x Cruisers (Gistum Centurion/Depredator/Liquidator/Marauder/Phalanx/Predator)