Revision [6083]

This is an old revision of Score3an made by WikiThaedius on 2010-02-13 10:54:34.

 

The Score, Level 3 (Angel Cartel)


Last edited by WikiThaedius:
Capitization
Sat, 13 Feb 2010 10:54 UTC


Faction: Angel Cartel
Mission type: Encounter
Space type: Deadspace
Damage dealt: Exp, Kin (Some thermal missiles)
Recommended damage dealing: Exp, Kin
Recommended ships: Drake, Hurricane

The exact names of ships may be different, but there should be the same number of frigates / destroyers / cruisers / battlecruisers etc. per spawn.

No hostiles at the initial gate

Pocket 1

40-70km
Ships spawn in small groups a few seconds apart, no initial aggro

They all aggro when you shoot at any one

7x Frigates (Gistii Ambusher/Nomad/Raider/Ruffian)
2x Destoyers (Gistior Defacer/Haunter)
8x Cruisers (Gistum Crusher/Defeater/Depredator/Predator/Smasher)

Asteroids
(Mining causes a few frigs to spawn during the process, 3 may be the most at one time)

Veldspar - 8 Asteroids
Plagioclase - 6 asteroids
Pyroxeres - 6 asteroids - 191,877 units - 57563.1 m3

Structures
No loot

Pocket 2

55-70km
Again, the rats appear in several groups a few seconds apart, no initial aggro

Group 1 (left)

6x Frigates (Gistii Ambusher/Raider/Thug)
4x Cruisers (Gistum Centurion/Depredator/Liquidator/Phalanx/Predator)
1x Battlecruiser (Gistatis Primus/Tribuni)

Group 2 (right)

2x Frigates (Gistii Ambusher/Outlaw/Raider/Thug)
2x Cruisers (Gistum Centurion/Depredator/Liquidator/Marauder/Phalanx/Predator)

Structures
No loot
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