Revision [6110]
This is an old revision of SmallMisunderstanding2Gu made by Travis9x on 2010-02-22 00:22:33.
Small Misunderstanding, Level 2
Last edited by Travis9x:
corrected space types
Mon, 22 Feb 2010 00:22 UTC
corrected space types
Mon, 22 Feb 2010 00:22 UTC
Part 1 of 3
Faction: Guristas Pirates
Mission type: Encounter
Space type: Deadspace, no gates
Damage dealt: Kin,Therm
Web/scramble: None
Recommended damage dealing: Kin, therm
Warp In
Distance: 15-25kmThe "ship" you are asked to destroy is actually a Large Collidable Structure. Make sure you have these visible on your overview because you might not see it in space. The frigates will spawn when you approach the structure.
9x Frigates (guristas)
Blitz: destroy the structure, warp out.
Part 2 of 3
Faction: Guristas
Mission type:Encounter/Acquire
Space type: Normal, no gates (MWD will work)
Web/scramble: None
Damage dealt: Kin,Therm
Recommended damage dealing: kin,Therm
Warp In
First Group (Aggro)
Distance 50km3x Frigates (heron)
Respawn 1
Distance: 35km4x frigates
Respawn 2
Distance: 25-45km5x frigates
Can dropped from last kill (Ship Logs)
Part 3 of 3
Faction: Guristas
Mission type: Encounter/Acquire
Space type: Deadspace, no gates
Damage dealt: Kin/Therm
Recommended damage dealing: kin,Therm
Web/scramble: yes
You get a small warded container just for accepting the mission, and the last rat killed also drops one. Only one is required when you turn the mission in, which leaves you with a spare.
warp in
Empty pocket, but they will spawn after you get within 10 kmSpawn 1
Distance : 10km3x frigates
2x destroyers
Spawn 2
Distance 10km7x frigates
2x frigates (ew)
Last kill dropped can (Small Warded Container)