Revision [6445]

This is an old revision of Drop made by TontoAuri on 2010-05-03 21:47:31.

 

Drop

Last edited by TontoAuri
Mon, 03 May 2010 21:47 UTC

Escalation from SanshaHideout.

While fighting the last defenders of this hideout, you noticed three of their ships warp out and disappear from radar. Your navigational computer has had a few minutes now to mull over the data they left and has come up with a probable destination in case you want to chase them.

Stage 1


Warp through acceleration gate. Ignore guards. You'll get advancement once you land down from warp.

Stage 2


Kill commander at gate. Advances after it's death.

Stage 3


Same gate. Kill commander, enter gate.
You'll see 3 ships, one named frigate will quickly disappear once you warp in.
If all right, you'll advance.
(TontoAuri TA) Unsure about right order here...

Stage 4


Obviously the distress signal made it through to the intended recipients, this was quite a reception. In any case, there are a bit less drug runners in space after this encounter...

After clearing initial spawn of 6-8 frigates and 1-2 destroyers, 2 more ships appear. After that, the named frigate that previously evaded you will spawn.
Kill dude, loot your lewtz, salvage, warp away.

If you made it through up to this point, receive my congratulations.

CategoryExploration CategoryEscalation
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