Revision [6659]
This is an old revision of Blockade4se made by RichardLOwens on 2010-07-08 05:50:56.
The Blockade, level 4
Last edited by RichardLOwens:
renamed from groups to Initial Group and Spawns
Thu, 08 Jul 2010 05:50 UTC
renamed from groups to Initial Group and Spawns
Thu, 08 Jul 2010 05:50 UTC
Faction: Serpentis
Mission type: Encounter
Space type: Normal space
Damage dealt: Kinetic/Thermal
Recommended damage dealing: Kinetic
Web/scramble: Guardian frigates
Extra: Extreme dampening by Guardians (both frigates and cruisers). Additional by Vice Admirals. Expect locking ranges of <15km.
Recommended ships: Cerberus, Dominix, Ishtar and Myrmidon.
Single pocket
Spawns and triggers vary, below is an example of waves.Usually the odd-one-out battleship is the trigger in this mission.
All groups auto-aggro. Drones might get aggroed.
Initial Group
5x Battleships:
1x Core Admiral (Trigger)
4x Core Rear Admiral
3x Destroyers (Corelior Sentinel)1x Stasis Tower
Spawn 1
5x Battleships:
1x Core Vice Admiral (Trigger)
4x Core Rear Admiral (Orbit at 37km)
3x Battlecruisers
3x Corelatis Platoon Leader
10x Cruisers:
3x Corelium Guardian Chief Watchman
7x Corelium Guardian Chief Sentinel
3x Destroyer
3x Corelior Trooper
Spawn 2
4x Battleships:
1x Core Vice Admiral (Trigger)
3x Core Rear Admiral
1x Destroyer (Corelior Sentinel)1x Frigate (Coreli Guardian Patroller)
Spawn 3
5x Battleships:
1x Core Rear Admiral (Trigger)
5x Core High Admiral
2x Cruiser (Guardian Chief Guard)2x Frigate (Coreli Guardian Patroller)
Spawn 4
4x Battleships:
3x Core High Admiral
1x Core Lord Admiral
4x Frigate (Coreli Guardian Watchman)