Revision [8570]

This is an old revision of Gatetonowhere4 made by RasiCLoud on 2011-05-20 18:05:36.

 

Gate to Nowhere, Level 4 Amarr Storyline

Faction: Minmatar
Mission type: Encounter
Space type: Deadspace
Damage dealt: Explosive/Kin/EM
Recommended damage dealing:
Recommended ship: Tengu, long range for the second spawn in Pocket1)
Duration: 20-25 minutes

Pocket 1
On warpin:
3 x Battleships (2* Republic sigur, 1*Republic jotun)
3 x Destroyers (2*Republic faxi, 1*Republic austri)

last Battleship killed triggers Respawn (100 km away):

4 x Battleships (3* Republic sigur, 1* Republic Ymir)
3 x Destroyers (1*Republic Bormin, 2*Republic austri)

Pocket 2(the gate is 40km away)

4 x Battleships (3* Republic jarl, 1* Republic jotun)
3 x Cruiser (1*Republic japur , 2*Republic manadis)

last Battleship killed triggers Respawn:

3 x Battleships (2* Republic sigur, 1* Republic jotun)
4 x Cruiser (1*Republic rodul, 3*Republic ormur)

last Battleship killed triggers last Spawn:

5 x Battleships (6* Republic jotun)
3 x Battlecruiser (1*Republic Norn)

Tip:

* Lots of Minmatar Battleships, outrun their turret tracking with a speed tank, only on last spawn shield went down under 99%)
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