Revision [8739]

This is an old revision of MiningMisappropriation4am made by MaurriK on 2011-06-10 14:34:03.

 

Mining Misappropriation, Level 4


Last edited by MaurriK:
Added spawn examples
Fri, 10 Jun 2011 14:34 UTC


Faction: Indepent Amarr (no standing losses)
Mission type: Encounter
Space type: Deadspace, single pocket, no gate
Damage dealt: EM / Therm
Extras: Nos, Tracking Disruption, Defender Missiles
Web/scramble: none
Recommended damage dealing: EM / Therm
Recommended ships: CNR, Long-range Laser Battleship

Single Pocket

You warp-in directly to beacon. You can´t warp to optimal range and also no bookmarks possible.
No aggro at warp-in.
Respawn waves will aggro drones.

Group 1

You will find a single Hulk (Illegal Miner). Destroying it triggers a series of spawns.
Miner will appear about 30km away from warp-in point.

Spawn 1

3x Battleship (Suicide Squad)- Spawn 50km away from warp-in point and will auto target you after a few seconds
They will orbit you at about 49-55km.
Last killed BS triggers spawn 2
Example of Spawn: 2 x Abaddon, 1 x Apocalypse

Spawn 2

4x Battleships (Suicide Squad). Spawn at 84km from warp-in point, move to range at 48-50km.
Last killed BS triggers spawn 3
Example of Spawn: 2x Abaddon, 2x Armageddon (Didn't start "barely" hitting me until they came within 71km, no real direct hits until they move into their optimal orbit of 49km)

Spawn 3

4x Battleships (Suicide Squad) Spawn 80km from warp-in point then slowly move to range.
Last killed BS triggers mission completed.
Beware this group's DPS at their optimal (49km)
Example of Spawn: 2x Abaddon, 1x Apocalypse, 1x Armageddon

Tip
  1. No blitz, no structures, no mineable asteroids, no bounty or tags from NPCs.
  1. You don´t get standing loss from Amarr Empire; these ships are designated "Independent".
  1. Group three deals very sigificant amounts of damage when they reach their optimal at about 50 km.

CategoryLevel4
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