Revision [10250]

This is an old revision of BloodFarm4br made by FlickSter on 2012-06-15 08:39:43.

 

Blood Farm (Storyline), Level 4


Last edited by FlickSter
Fri, 15 Jun 2012 08:39 UTC


Faction: Blood Raider
Mission type: Encounter
Space type: Deadspace with gates
Damage dealt: EM/Therm
Extras: Nothing
Web/scramble: None
Recommended damage dealing: EM, Therm
Recommended ships classes: Battleship, Battlecruiser, HAC
Notes: it 'seems' save to deploy drones (I only tried with a Ishtar and sentries yet which did really fine and had no problems whatsoever.)

on warp in point

Group 1 (Aggro after some seconds)

Distance: 35km
2x Elder Corpii Collector (Frigate)
2~3x Corpus Monsignor/Cardinal (Battleship)

gate at 25km

Pocket 1


Group 1 (Aggro)

Distance: 25km
2x Corpii Diviner (Frigate)
3x corpus Cardinal (Battleship)

when defeated:

Spawn 1

Distance: 25km
3x Corpum Arch Sage (Cruiser?)
2x Corpus Cardinal (Battleship)

gate at 18km

Pocket 2


Blood Farm Installation

Distance: 54km

when Blood Farm Installation is attacked:

Spawn 1 (Aggro)

Distance: 35km
2x Corpii Raider (Frigate)
3x Corpus Monsignor (Battleship)

when Spawn 1 is defeated

Spawn 2

Distance: 35km
2x Corpatis Seer (Cruiser)
3x Corpus Cardinal (Battleship)

when Spawn 2 is defeated

Spawn 3

Distance: 40km
2x Corpatis Seer (Cruiser)
2x Corpus Cardinal (Battleship)
after Spawn 3 is defeated, kill the structure


Blitz:

kill the structure and warp out. you don't need to kill any of pocket 2 rats.

CategoryLevel4
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