Blood Farm, Level 4


Last edited by JeanInkura:
details - layout - terminolgy
Fri, 14 Apr 2017 18:43 UTC


Faction: Blood Raiders
Mission Type: Encounter
Spacetype: Deadspace with gates
Damage dealt: EM/ Thermal
Extras: Tracking Disruption
Recommended damage dealing: EM, Therm
Recommended ship class: Battleship, Battlecruiser, HAC, T3


Warp-in


Single Group

3x Elite Frigate (Elder Corpii Collector/ Seeker) Tracking Disruption
3x Battleship (Corpus Cardinal/ Monsignor)


1st Pocket

Single Group

Auto aggro.
2x Frigates (Corpii Diviner/ Reaver)
3x Battleship (Corpus Cardinal/ Monsignor)

Single Spawn

2x Elite Cruiser (Corpum Arch Priest/ Sage)
3x Battleship (Corpus Cardinal/ Monsignor)


2nd Pocket

Attack Blood Farm Structure (52km) Trigger

1st Spawn

3x Frigate (Corpii Diviner/ Raider)
2x Battleship (Corpus Cardinal/ Monsignor)

2nd Spawn

3x Cruiser (Corpatis Seer)
3x Battleship (Corpus Cardinal/ Monsignor)

3rd Spawn

2x Cruiser (Corpatis Bishop/ Seer)
2x Battleship (Corpus Cardinal/ Monsignor)


Tip
In addition to all ships, the Blood Farm structure must be destroyed to mark the mission complete.

Structure
The Blood Farm drops several random T1 mods.



CategoryMissions
CategoryLevel4
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