Revision [18356]

This is an old revision of Score3an made by TechReviewsAndHelp on 2013-03-14 18:59:48.

 

The Score, Level 3 (Angel Cartel)


Last edited by TechReviewsAndHelp
Thu, 14 Mar 2013 18:59 UTC

Faction: Angel Cartel
Mission type: Encounter
Space type: Deadspace
Damage dealt: Exp, Kin (Some thermal missiles)
Recommended damage dealing: Exp, Kin
Recommended ships: Retribution, Drake, Hurricane
Video guide: http://youtu.be/vigv6oDUwqE

The exact names of ships may be different, but there should be the same number of frigates / destroyers / cruisers / battlecruisers etc. per spawn.

No hostiles at the initial gate.

<iframe width="1280" height="720" src="http://www.youtube-nocookie.com/embed/vigv6oDUwqE?rel=0" frameborder="0" allowfullscreen></iframe>

Pocket 1

Ships spawn in small groups a few seconds apart, no initial aggro
They all aggro when you shoot at any one.
Acceleration gate at 40km.

Single Group (40-70km)

7x Frigates (Gistii Ambusher/Nomad/Raider/Ruffian)
2x Destoyers (Gistior Defacer/Haunter)
8x Cruisers (Gistum Crusher/Defeater/Depredator/Predator/Smasher)

Asteroids
Mining causes a few frigs to spawn during the process, 3 may be the most at one time.

Veldspar - 8 Asteroids
Plagioclase - 6 asteroids
Pyroxeres - 6 asteroids - 191,877 units - 57563.1 m3

Structures
No loot

Pocket 2

Groups appear a few seconds apart, no initial aggro.

Group 1 (60-70km) (left)

6x Frigates (Gistii Ambusher/Raider/Thug)
4x Cruisers (Gistum Centurion/Depredator/Liquidator/Phalanx/Predator)
1x Battlecruiser (Gistatis Primus/Tribuni)

Group 2 (60-65km) (right)

2x Frigates (Gistii Ambusher/Outlaw/Raider/Thug)
2x Cruisers (Gistum Centurion/Depredator/Liquidator/Marauder/Phalanx/Predator)

Tip
Group 1 is the objective. Shooting at it causes full pocket aggro.

Video
The video in the following link shows you where everyone will show up, and their range. This guide also only shows one of many ways to take out the bad guys.
http://youtu.be/vigv6oDUwqE


CategoryMissions
CategoryLevel3
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