Revision [20174]
This is an old revision of BloodFarm4br made by ShintuFelper on 2014-06-20 16:14:11.
Blood Farm, Level 4
Faction: Blood Raiders
Mission Type: Encounter (Story)
Spacetype: Deadspace with gates
Damage dealt: EM/Therm
Extras: Tracking Disruption (Elder Corpii Seeker)
Recommended damage dealing: EM, Therm
Recommended ship class: Battleship, Battlecruiser, HAC, T3
Warp-in
Group 1
3x Elite Frigates (Elder Corpii Collector/Seeker) Tracking Disruption3x Battleship (Corpus Cardinal/Monsignor)
Group wont aggro until attacked
Pocket 1
Group 1
2x Frigates (Corpii Diviner/Reaver)
3x Battleships (Corpus Cardinal/Monsignor)
Full aggro after warp in
Group 2
2x Elite Cruisers (Corpum Arch Priest/Sage)
3x Battleships (Corpus Cardinal/Monsignor)
Will aggro drones on spawn, spawns after Group 1 is destroyed
Pocket 2
Blood Farm 52km from warp inGroup 1
Spawns when Blood Farm is attacked3x Frigates (Corpii Diviner/Raider)
2x Battleships (Corpus Cardinal/Monsignor)
Group 2
Spawns after Group 1 is destroyed3x Cruisers (Corpatis Seer)
3x Battleships (Corpus Cardinal/Monsignor)
Group 3
Spawns after Group 2 is destroyed2x Cruisers (Corpatis Bishop/Seer)
2x Battleships (Corpus Cardinal/Monsignor)
In addition to all ships, the Blood Farm structure must be destroyed to mark the mission complete.
The Blood Farm drops several random T1 mods as loot.
CategoryMissions
CategoryLevel4