Revision [21684]

This is an old revision of WorldsCollide4segu made by JeanInkura on 2017-03-07 13:16:37.

 

Worlds Collide, level 4


Last edited by JeanInkura:
clean up - typos
Tue, 07 Mar 2017 13:16 UTC

Faction: Serpentis & Guristas Pirates. Serpentis in the last pocket.
Mission type: Encounter
Space type: Deadspace, with guards at the first gates.
Damage dealt: (Kin, Therm - for Guristas) / (Therm, Kin - for Serpentis)
Recommended damage dealing: Kinetic - Guristas / Kin, Therm - Serpentis
Recommended ships: Rokh, Drake, Maelstrom
Video: Dominix, Golem, Vargur

Warp in area, the "Warzone Stage"


You arrive in the middle of two large groups and two gates. One for your primary enemy, and one for the faction mentioned in the mission briefing (in this case, Serpentis and Guristas). They start far away from you guarding their own gate. The gates are locked until you kill the last ship. But you can unlock them by carrying Zbikoki's Hacker Card (obtained from Zor) in your cargo hold. It will be consumed on activation.
The Guristas/ Pith ships will aggro your drones after a while if they haven't aggro anything else.
The ships are sitting at a 100km away from their gates, best to have some long range sniper ship or a fast one.
Do not use heavy drones! Rats will switch aggro to drones.

The overseer:

Serpentis Base Gate (29km)

4x Frigate (Guardian Veteran) Web/ scram
4x Battlecruiser (Corelatis Captain Sentry/ High Captain)
4x Battleship (Core Rear Admiral)

Guristas Base Gate (26km)

2x Cruiser (Dire Pithum Eraser/ Dire Pithum Abolisher)
3x Battleship (Pith Eliminator/ Pith Extinguisher)

Ships will leash back after 30- 40km.

Blitz

- Kill the 4 battleships to unlock gate

Serpentis Pocket 1:

Aggro at warp-in from one group. 4 Groups total.
All pretty close and can apply a lot of DPS if full room aggro occurs (which happens sometimes on warp-in).
Guardian Veterans may web and scramble. Battleships in all groups. And there's two Angel spies in the pocket.

Group 1 (7km)
Aggro at warp in
3x Frigate (Guardian Veteran) Web/Scram
1x Battlecruiser (Corelatis Captain Sentry)
2x Battleship (Core Rear Admiral/Core Flotilla Admiral)

Group 2 (25km)
Aggro at warp in
1x Cruiser (Angel Spy)

Group 3 (25- 30km)
2x Frigate (Guardian Veteran) Web/Scram
4x Battleship (Core Commadore/Core Baron)

Group 4 (25- 30km)
Bottom group.

3x Frigate (Guardian Veteran) Web/Scram
1x Battlecruiser (Corelatis High Captain)
3x Battleship (Core Rear Admiral/Core Port Admiral)
If drones get aggro, recalling them seems to reset this group.

Group 5 (25km)
1x Battleship (Overseer, see above) Jamming

Gate to the Research Outpost is at 21km.

Guristas Pocket 1


Group 1 gate 20- 30km)
3x Frigate (Pithi Invader) Web/ scram
4x Cruiser (Pithum Eraser)

Group 2 (20- 30km, Broken Orange Crystal Asteroid)
2x Battleship (Pith Eliminator/ Exterminator/ Massacrer/ Ursuper/ Extinguisher)
2x Cruiser (Pithum Eraser)

Group 3 (20- 30km, Open Space)
5x Battleship (Pith Eliminator/ Exterminator/ Massacrer/ Ursuper/ Extinguisher)
3x Frigate (Pithi Invader) Web/ scram

Group 4 (25km)
1x Battleship (Overseer, see above) Jamming

Gate to the Research Outpost is at 21km.

Distribution within the 3 groups not yet perfect. Haven't had time to sit back, relax and write it all down perfectly. Will do shortly.
Aggro from one. For me when I did shoot group 3, group 2 did aggro as well. A single Sansha's Demon is also spotted.
The ships will aggro other Fleet Members when they arrive.
The station in the Guristas pocket dropped loot once, common T1 mods.

Structure:
The Serprentis Stonghold has a lot of HP and drops assorted ammo and modules (not worth the time).


Research Outpost, Common Pocket 2 (Damaged Heron)

Warp in beacon is in the middle of 4 groups. Great for short range weapons. No web/ scramblers. Aggro from one group.
If you shoot only the aggro Group, you won't get stage aggro. After finishing the first group take an NPC near the gate and you will get aggro from the next group and so on.
There's a damaged Heron in the middle as a spawn container. Open it, and loot 20 "Ship's Crew" when you have destroyed close to everything.

Group 1: 5km
Aggro at warp in
3x Battlecruiser (Corelatis High Captain/ Captain Sentry)
3x Battleship (Core Rear Admiral)

Group 2: 5-10km
Distance aggro under 5km
3x Battleship (Core Rear Admiral/ Vice Admiral/ Flotilla Admiral) Sensor Damp

Group 3: 5-10km
Distance aggro under 5km
3x Battlecruiser (Corelatis Squad Leader/ Wing Leader)
1x Battleship (Core Vice Admiral) Sensor Damp

Group 4: 5-10km
Distance aggro under 5km
3x Destroyer (Corelior Trooper/ Soldier)
2x Battleship (Core Commadore/ Port Admiral)

Gate to the Warzone leads back to the warp in area, the Warzone stage.

Blitz
The only group you need to destroy to "unlock" the Heron is the one that spawns first. It consists of one Core Flotilla Admiral, two Core Rear Admirals and three Corelatis Captain Sentries. When the last ship belonging to that group is destroyed, the journal button flashes. You can then grab the crew from the Heron and leave.
None of the other groups that spawn soon afterwards aggro, and neither do they object to drones.

Loot and Bounty (full clear, both paths)
Loot + salvage: ~18.6 mil (http://evepraisal.com/e/16018198)
Bounty: ~26.7 mil

Video
http://youtu.be/ZakdjTANDcc


CategoryMissions
CategoryLevel4
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