Revision history for LasersSoftlyBeaming2
Additions:
CategoryMissions
CategoryLevel2
CategoryLevel2
Additions:
You only have to destroy Geeral's ship and bring him in to fullfill the mission.
Deletions:
Additions:
Recommended ships: Heavy Frigates, Cruisers
Completed in: Pulse-laser Punisher [[MacLypse]]
Completed in: Pulse-laser Punisher [[MacLypse]]
Deletions:
Additions:
Faction: Gallente Federation.
Mission type: Encounter.
Space type: Deadspace.
Damage dealt: Kin, Therm.
Recommended damage dealing: Kin, Therm.
Recommended ships: Arbitrator, Vexor.
You start out with just Geeral Tash Murkon, the target. When he's halfway dead, the second group comes to the rescue.
You only have to destroy Geeral's ship an bring him in to fullfill the mission.
Mission type: Encounter.
Space type: Deadspace.
Damage dealt: Kin, Therm.
Recommended damage dealing: Kin, Therm.
Recommended ships: Arbitrator, Vexor.
You start out with just Geeral Tash Murkon, the target. When he's halfway dead, the second group comes to the rescue.
You only have to destroy Geeral's ship an bring him in to fullfill the mission.
Deletions:
Mission type: Encounter
Space type: Deadspace
Damage dealt: Kin, Therm
Recommended damage dealing: Kin, Therm
Recommended ships: Vexor
You start out with just Geeral Tash Murkon, the target. When he's halfway dead, the second group comes to the rescue
You only have to destroy Geeral's ship an bring him in to fullfill the mission
Additions:
You start out with just Geeral Tash Murkon, the target. When he's halfway dead, the second group comes to the rescue
1x Cruiser (Geeral Tash-Murkon)
1x Cruiser (Geeral Tash-Murkon)
Deletions:
1x Cruiser (General Tash-Murkon)
Additions:
1x Cruiser (General Tash-Murkon)
Deletions:
Additions:
===Group 2 (12km, automatic aggro)===
Deletions:
Additions:
You start out with just General Tash Murkon, the target. When he's halfway dead, the second group comes to the rescue
Deletions:
Additions:
Damage dealt: Kin, Therm
Recommended damage dealing: Kin, Therm
Recommended ships: Vexor
Recommended damage dealing: Kin, Therm
Recommended ships: Vexor
Deletions:
Damage dealt: ?
Recommended damage dealing: ?
Completed with: Vexor
Revision [2246]
Edited on 2008-09-17 13:13:07 by PaulTheWise [Distances, name of target stays the same]Additions:
Completed with: Vexor
You start out with just Geeral Tash Murkon, the target. When he's halfway dead, the second group comes to the rescue
===Group 1 (7500m, flies away)===
1x Cruiser (Geeral Tash-Murkon)
===Group 2 (12km, automatic agro)===
You only have to destroy Geeral's ship an bring him in to fullfill the mission
You start out with just Geeral Tash Murkon, the target. When he's halfway dead, the second group comes to the rescue
===Group 1 (7500m, flies away)===
1x Cruiser (Geeral Tash-Murkon)
===Group 2 (12km, automatic agro)===
You only have to destroy Geeral's ship an bring him in to fullfill the mission
Deletions:
You start out with only the named target. When he's halfway dead, the second group comes to the rescue
===Group 1===
1x Named target
===Group 2===
You need only to kill the named target to fullfill the mission