Nation Commander Stronghold

Last edited by FayceOff
Tue, 08 Mar 2011 21:23 UTC

Faction: Incursion Sansha's Nation
Space type: Normal Space
Damage dealt: Omni
Recommended ship classes: Battleships, Strategic Cruisers, Logistics Cruisers
Recommended generic setup: Battleships tanked with high resistances and 100k+ EHP. Cruisers with high resists and AB for speed/sig tanking.
Forces Required: 10 - 20 pilots

Incursion Sansha will auto aggress and switch targets.

Military Intelligence
Your objective is to locate the nation commander and assasinate them. Once you have separated the commander from the rest of his fleet they will scatter and flee.

- 26,000,000 ISK x ratio
- 5,000 CONCORD LP x ratio

Background Intelligence
Intelligence and other supporting evidence have revealed that this facility is being used as a rally point for senior capsuleer commanders within Sansha’s Nation. When one of these leaders is killed in combat or their forces routed by capsuleer counterattack, this is where they are re-cloned, and where they retreat to.

In light of this functionality, the strategic value of these outposts must be considered. By directly attacking the nexus of pro-Nation leadership, capsuleers will be able to limit the level of coordination and efficiency amongst attack squads.

Synopsis from ISHAEKA-0079. DED Special Operations.
Authorized for Capsuleer dissemination.

Single Pocket

Wave 1

2 x Intaki Colliculus [rr]
2 x Ostingele Tectum TRIGGER 1A
4 x Yulai Crus Cerebi [sniper] TRIGGER 2
3 x Antem Neo [sniper]
1 x Arnon Epithalamus [ecm]
1 x Auga Hypophysis [scram, web]
2 x Mara Paleo [rr]
4 x Romi Thalamus
2 x Eystur Rhomben
1 x Niarja Myelen [ecm, neut]
2 x Renyn Meten [web]
1 x Schmaeel Medulla [scram, web]


3 x Antem Neo [sniper]

Wave 2

4 x Intaki Colliculus [rr]
2 x Ostingele Tectum
2 x Arnon Epithalamus [ecm]
4 x Mara Paleo [rr]
1 x Romi Thalamus

1 x Sansha´s Nation Commander, can also be a named variant (Killing this will trigger site completion and despawn all the other mobs)
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