Revision history for PirateInvasion3se
Revision [22298]
Last edited on 2017-10-16 08:49:40 by JeanInkura [Replaces old-style internal links with new pipe-split links.]Additions:
Video: [[http://youtu.be/d0SkvzNiF1o | Cerberus]]
Deletions:
Additions:
Hostiles will aggro when attacked. Kill all hostiles in this pocket to unlock the acceleration gate.
2x Frigates (Coreli Guardian Initiate/ Scout) **(Web/ Scramb)**
5x Frigates (Coreli Patroller/ Watchman)
==Tip==
Each group will aggro independently when attacked.
5-7x Frigates (Coreli Defender/ Guard/ Protector/ Safeguard/ Soldier)
1-3x Destroyers (Corelior Infantry/ Soldier)
5x Cruisers (Corelum Chief Defender/ Patroller/ Protector/ Watchman)
All other structures: No Loot
**The loot from the War Installation is not worth the time it takes to destroy it (because of the large amount of hit points)**
(One reported destruction required over 1,000 Heavy missiles)
3x Destroyers (Corelior Infantry/Soldier/Trooper)
Kill all hostiles in pocket 1 & 2. Group 3 in the last pocket. That should flag the mission complete.
You do not have to destroy the War Installation to finish the mission.
Structures are invulnerable.
2x Frigates (Coreli Guardian Initiate/ Scout) **(Web/ Scramb)**
5x Frigates (Coreli Patroller/ Watchman)
==Tip==
Each group will aggro independently when attacked.
5-7x Frigates (Coreli Defender/ Guard/ Protector/ Safeguard/ Soldier)
1-3x Destroyers (Corelior Infantry/ Soldier)
5x Cruisers (Corelum Chief Defender/ Patroller/ Protector/ Watchman)
All other structures: No Loot
**The loot from the War Installation is not worth the time it takes to destroy it (because of the large amount of hit points)**
(One reported destruction required over 1,000 Heavy missiles)
3x Destroyers (Corelior Infantry/Soldier/Trooper)
Kill all hostiles in pocket 1 & 2. Group 3 in the last pocket. That should flag the mission complete.
You do not have to destroy the War Installation to finish the mission.
Structures are invulnerable.
Deletions:
ISK: 403000 (depending on skills)
Bonus: 407000 (depending on skills
Ships aggro when you attack them. You need to kill all ships in this pocket to unlock the acceleration gate.
2x Frigates (Coreli Guardian Initiate/Scout) **(Web/Scramb)**
5x Frigates (Coreli Patroller/Watchman)
Each group aggros when you attack them.
5-7x Frigates (Coreli Defender/Guard/Protector/Safeguard/Soldier)
1-3x Destroyers (Corelior Infantry/Soldier)
5x Cruisers (Corelum Chief Defender/Patroller/Protector/Watchman)
2x Static Caracal Navy Issue: No Loot
3x Stationary Badger II: No Loot
3x Partially Constructed Megathron: No Loot
6x Walkway Debris: No Loot
6x Ripped Superstructure: No Loot
8x Dark Shipyard: No Loot
15x Spaceshuttle Wreck: No Loot
**The War Installation takes quiet a while to destroy because of the large amount of hit points**
(One reported destruction of the War Installation required over 1000 Heavy missiles)
3x Destoyers (Corelior Infantry/Soldier/Trooper)
Kill all in pocket 1 & 2. Group 3 in the last pocket. That should flag the mission complete.
You do not have to kill the War Installation to finish the mission
Structures are invunerable.
Revision [21374]
Edited on 2016-02-27 06:02:52 by ErikKalkoken [Added details about war installation and gates]Additions:
Recommended ships: Drake, Hurricane, Myrmidon
Loyalty Points: 983 (depending on skills)
ISK: 403000 (depending on skills)
Bonus: 407000 (depending on skills
Ships aggro when you attack them. You need to kill all ships in this pocket to unlock the acceleration gate.
Acceleration gate sits at 65-70km. You need to kill all ships in this pocket to unlock it.
Fitting an afterburner is recommended.
You do not have to kill the War Installation to finish the mission
Loyalty Points: 983 (depending on skills)
ISK: 403000 (depending on skills)
Bonus: 407000 (depending on skills
Ships aggro when you attack them. You need to kill all ships in this pocket to unlock the acceleration gate.
Acceleration gate sits at 65-70km. You need to kill all ships in this pocket to unlock it.
Fitting an afterburner is recommended.
You do not have to kill the War Installation to finish the mission
Deletions:
Loyalty Points: 983
ISK: 403000
Bonus: 407000
Ships aggro when you attack them.
Acceleration gate sits at 65-70km. Fitting an afterburner is recommended.
Additions:
1x War Installation: Ammo, 1-2 T1 modules
12x Starbase Major Assembly Array: Minerals & Alloys (each worth ~10k)
12x Starbase Major Assembly Array: Minerals & Alloys (each worth ~10k)
Deletions:
12x Starbase Major Assembly Array: Minerals & Alloys
Additions:
Video: [[http://youtu.be/d0SkvzNiF1o Cerberus]]
Revision [11007]
Edited on 2012-07-15 07:51:01 by DesmontMcCallock [precise quantities of loot dropped]Additions:
Acceleration gate sits at 65-70km. Fitting an afterburner is recommended.
Deletions:
Revision [11006]
Edited on 2012-07-15 06:49:10 by DesmontMcCallock [precise quantities of loot dropped]Additions:
Acceleration gate sits at 65km. Fitting an afterburner is recommended.
Revision [11005]
Edited on 2012-07-15 06:46:09 by DesmontMcCallock [precise quantities of loot dropped]Additions:
Kill all in pocket 1 & 2. Group 3 in the last pocket. That should flag the mission complete.
Deletions:
Revision [11004]
Edited on 2012-07-15 06:45:15 by DesmontMcCallock [precise quantities of loot dropped]Additions:
Full pocket aggro upon attacking Group 3.
Revision [11003]
Edited on 2012-07-15 06:37:50 by DesmontMcCallock [precise quantities of loot dropped]Additions:
===Group 1 (30-40km Auto Aggro)===
2x Frigates (Coreli Guardian Initiate/Scout) **(Web/Scramb)**
2x Frigates (Coreli Guardian Initiate/Scout) **(Web/Scramb)**
Deletions:
===Group 1 (30-40km auto aggro)===
2x Frigates (Coreli Guardian Initiate/Scout) **Webifies & Scrambles**
Revision [11002]
Edited on 2012-07-15 06:37:10 by DesmontMcCallock [precise quantities of loot dropped]Additions:
===Group 1 (30-40km auto aggro)===
Deletions:
Revision [11001]
Edited on 2012-07-15 06:23:14 by DesmontMcCallock [precise quantities of loot dropped]Additions:
====Pocket 1====
===Single Group (8-32km)===
2x Frigates (Coreli Guardian Initiate/Scout) **(Web/Scramb)**
====Pocket 2====
===Group 1 (40-50km)===
===Group 2 (80-90km)===
6x Ripped Superstructure: No Loot
====Pocket 3====
===Group 1 (30-40km)===
===Group 2 (25-35km)===
===Group 3 (50-60km)===
===Single Group (8-32km)===
2x Frigates (Coreli Guardian Initiate/Scout) **(Web/Scramb)**
====Pocket 2====
===Group 1 (40-50km)===
===Group 2 (80-90km)===
6x Ripped Superstructure: No Loot
====Pocket 3====
===Group 1 (30-40km)===
===Group 2 (25-35km)===
===Group 3 (50-60km)===
Deletions:
8km ~ 32km
===Pocket 1===
Two groups
==Group 1==
40km ~ 50km
==Group 2==
80km ~ 90km
6x Ripped SuperStructure: No Loot
===Pocket 2===
Three groups
==Group 1==
30~40km
==Group 2==
25~35km
==Group 3==
50-60km
Revision [10915]
Edited on 2012-07-14 07:59:41 by DesmontMcCallock [precise quantities of loot dropped]Additions:
===On Warp In===
===Pocket 1===
==Group 1==
==Group 2==
==Structures==
===Pocket 2===
==Group 1==
==Group 2==
==Group 3==
==Blitz==
==Structures==
==Mining==
----
CategoryMissions
===Pocket 1===
==Group 1==
==Group 2==
==Structures==
===Pocket 2===
==Group 1==
==Group 2==
==Group 3==
==Blitz==
==Structures==
==Mining==
----
CategoryMissions
Deletions:
====Pocket 1====
===Group 1===
===Group 2===
===Structures===
====Pocket 2====
===Group 1===
===Group 2===
===Group 3===
===Blitz===
===Structures===
===Mining===
Additions:
===Blitz===
Kill Group 3 in the last pocket. That should flag the mission complete.
Kill Group 3 in the last pocket. That should flag the mission complete.
Additions:
Difficulty: Very easy
Deletions:
Additions:
====On Warp In====
Structures are invunerable.
Structures are invunerable.
Deletions:
1x Pleasure Hub: Invulnerable
1x Asteroid Colony: Unknown Loot
1x Barren Asteroid: No Loot
1x Cloven Grey Asteroid: No Loot
1x Cloven Red Asteroid: No Loot
1x Broken Metallic Crystal Asteroid: No Loot
1x Broken Orange Crystal Aseroid: No Loot
1x Spaceshuttle Wreck: No Loot
2x Hollow Asteroid: No Loot
2x Broken Blue Crystal Aseroid: No Loot
Additions:
1x Pleasure Hub: Invulnerable
Deletions:
Additions:
===Structures===
===Structures===
===Mining===
===Structures===
===Mining===
Deletions:
==Structures==
==Mining==
Additions:
1x Pleasure Hub: Unknown Loot
1x Asteroid Colony: Unknown Loot
1x Barren Asteroid: No Loot
1x Cloven Grey Asteroid: No Loot
1x Cloven Red Asteroid: No Loot
1x Broken Metallic Crystal Asteroid: No Loot
1x Broken Orange Crystal Aseroid: No Loot
1x Spaceshuttle Wreck: No Loot
2x Hollow Asteroid: No Loot
2x Broken Blue Crystal Aseroid: No Loot
==Mining==
Veldspar - 36 Asteroids
1x Asteroid Colony: Unknown Loot
1x Barren Asteroid: No Loot
1x Cloven Grey Asteroid: No Loot
1x Cloven Red Asteroid: No Loot
1x Broken Metallic Crystal Asteroid: No Loot
1x Broken Orange Crystal Aseroid: No Loot
1x Spaceshuttle Wreck: No Loot
2x Hollow Asteroid: No Loot
2x Broken Blue Crystal Aseroid: No Loot
==Mining==
Veldspar - 36 Asteroids
Deletions:
Veldspar - 37 Asteroids
Additions:
1x War Installation: T1 modules
2x Static Caracal Navy Issue: No Loot
3x Stationary Badger II: No Loot
3x Partially Constructed Megathron: No Loot
6x Walkway Debris: No Loot
6x Ripped SuperStructure: No Loot
8x Dark Shipyard: No Loot
12x Starbase Major Assembly Array: Minerals & Alloys
15x Spaceshuttle Wreck: No Loot
2x Static Caracal Navy Issue: No Loot
3x Stationary Badger II: No Loot
3x Partially Constructed Megathron: No Loot
6x Walkway Debris: No Loot
6x Ripped SuperStructure: No Loot
8x Dark Shipyard: No Loot
12x Starbase Major Assembly Array: Minerals & Alloys
15x Spaceshuttle Wreck: No Loot
Deletions:
6 x Walkway Debris: No Loot
6 x Ripped SuperStructure: No Loot
6 x Dark Shipyard: No Loot
12 x Starbase Major Assembly Array: Minerals & Alloys
1 x War Installation: T1 modules
Additions:
6 x Dark Shipyard: No Loot
1 x War Installation: T1 modules
1 x War Installation: T1 modules
Deletions:
War Installation: T1 modules
Additions:
Damage dealt: Kinetic, Thermal
Recommended damage dealing: Kinetic, Thermal
Difficulty: VeryEasy
8km ~ 32km
Ships aggro when you attack them.
Each group aggros when you attack them.
40km ~ 50km
80km ~ 90km
15 x Spaceshuttle Wreck: No Loot
6 x Walkway Debris: No Loot
6 x Ripped SuperStructure: No Loot
6 x Dark Shipyard:
12 x Starbase Major Assembly Array: Minerals & Alloys
War Installation: T1 modules
**The War Installation takes quiet a while to destroy because of the large amount of hit points**
(One reported destruction of the War Installation required over 1000 Heavy missiles)
30~40km
25~35km
Veldspar - 37 Asteroids
Recommended damage dealing: Kinetic, Thermal
Difficulty: VeryEasy
8km ~ 32km
Ships aggro when you attack them.
Each group aggros when you attack them.
40km ~ 50km
80km ~ 90km
15 x Spaceshuttle Wreck: No Loot
6 x Walkway Debris: No Loot
6 x Ripped SuperStructure: No Loot
6 x Dark Shipyard:
12 x Starbase Major Assembly Array: Minerals & Alloys
War Installation: T1 modules
**The War Installation takes quiet a while to destroy because of the large amount of hit points**
(One reported destruction of the War Installation required over 1000 Heavy missiles)
30~40km
25~35km
Veldspar - 37 Asteroids
Deletions:
Recommended damage dealing: Kin, Therm
45km
80km
The two closest Starbase Major Assembly Array drop minerals and alloys
War Installation drops some T1 modules
**The War Installation is a tough kill as it has many hitpoints**
I used over 1000 Heavy missiles
20-30km
Aggro on warp in
25-35km
Veldspar - 37 asteroids
Revision [9266]
Edited on 2011-09-23 11:48:06 by DebugIreland [Added rewards bold web/scram less shorthand]Additions:
Webifier & Scrambler: Coreli Guardians, Initiates & Scouts
Loyalty Points: 983
ISK: 403000
Bonus: 407000
2x Frigates (Coreli Guardian Initiate/Scout) **Webifies & Scrambles**
2x Frigates (Coreli Guardian Initiate/Scout) **Webifies & Scrambles**
Loyalty Points: 983
ISK: 403000
Bonus: 407000
2x Frigates (Coreli Guardian Initiate/Scout) **Webifies & Scrambles**
2x Frigates (Coreli Guardian Initiate/Scout) **Webifies & Scrambles**
Deletions:
2x Frigates (Coreli Guardian Initiate/Scout) web/scram
2x Frigates (Coreli Guardian Initiate/Scout) web/scram
Additions:
CategoryLevel3
Additions:
Recommended ships: Drake, Hurricane
Deletions:
Additions:
1-3x Destroyers (Corelior Infantry/Soldier)
Deletions:
Additions:
3x Battlecruisers (Corelatis Platoon Leader/Squad Leader/Wing Leader)
Deletions:
Additions:
45km
2x Destoyers (Corelior Soldier/Trooper)
2x Cruisers (Corelum Chief Defender/Protector)
80km
5-7x Frigates (Coreli Defender/Guard/Protector/Safeguard/Soldier)
1-3x Destoyer (Corelior Infantry/Soldier)
5x Cruisers (Corelum Chief Defender/Patroller/Protector/Watchman)
**The War Installation is a tough kill as it has many hitpoints**
2x Destoyers (Corelior Soldier/Trooper)
2x Cruisers (Corelum Chief Defender/Protector)
80km
5-7x Frigates (Coreli Defender/Guard/Protector/Safeguard/Soldier)
1-3x Destoyer (Corelior Infantry/Soldier)
5x Cruisers (Corelum Chief Defender/Patroller/Protector/Watchman)
**The War Installation is a tough kill as it has many hitpoints**
Deletions:
2x Cruisers (Corelum Defender/Protector)
7x Frigates (Coreli Defender/Guard/Protector/Safeguard/Soldier)
1x Destoyer (Corelior Infantry)
5x Cruisers (Corelum Defender/Patroller/Watchman)
**It is a tough kill as it has many hitpoints**
Additions:
The two closest Starbase Major Assembly Array drop minerals and alloys
Deletions:
Additions:
9x Cruisers (Corelum Chief Defender/Guard/Protector/Safeguard/Scout/Spy)
Deletions:
Additions:
3x Destoyers (Corelior Infantry/Soldier/Trooper)
Deletions:
Additions:
War Installation drops some T1 modules
Deletions:
Additions:
War Installation drops some T1 mods
Deletions:
Additions:
I used over 1000 Heavy missiles
Deletions:
No Differences
No Differences
Additions:
War Installation drops various ammo and missiles
Deletions:
Additions:
The two closest Starbase Major Assembly Array drop some minerals
5x Cruisers (Corelum Chief Guard/Safeguard)
3x Battlecruisers (Corelatis Squad Leader/Wing Leader)
5x Cruisers (Corelum Chief Guard/Safeguard)
3x Battlecruisers (Corelatis Squad Leader/Wing Leader)
Deletions:
5x Cruisers (Corelum
3x Battlecruisers (Corelatis
Additions:
The two closest Starbase Major Assembly Array drop minerals
War Installaion drops various ammo and missiles
**It is a tough kill as it has many hitpoints**
50-60km
5x Cruisers (Corelum
3x Battlecruisers (Corelatis
War Installaion drops various ammo and missiles
**It is a tough kill as it has many hitpoints**
50-60km
5x Cruisers (Corelum
3x Battlecruisers (Corelatis
Deletions:
3x Corelatis battlecruisers
Additions:
==Asteroids==
Veldspar - 37 asteroids
20-30km
25-35km
9x Cruisers (Corelum Chief Defender/Guard/Safeguard/Scout/Spy)
Veldspar - 37 asteroids
20-30km
25-35km
9x Cruisers (Corelum Chief Defender/Guard/Safeguard/Scout/Spy)
Deletions:
Additions:
1x Battlecruiser (Corelatis Wing Leader)
2x Frigates (Coreli Guardian Initiate/Scout) web/scram
4x Frigates (Coreli Guard/Safeguard)
3x Destoyers (Corelior Soldier/Trooper)
2x Frigates (Coreli Guardian Initiate/Scout) web/scram
4x Frigates (Coreli Guard/Safeguard)
3x Destoyers (Corelior Soldier/Trooper)
Deletions:
4x Coreli Guard
3x Corelior destroyers
2x Coreli Guardian Initiates (WEB/SCRAMBLE)
Additions:
7x Frigates (Coreli Defender/Guard/Protector/Safeguard/Soldier)
1x Destoyer (Corelior Infantry)
5x Cruisers (Corelum Defender/Patroller/Watchman)
1x Battlecruiser (Corelatis Wing Leader
Three groups
==Structures==
1x Destoyer (Corelior Infantry)
5x Cruisers (Corelum Defender/Patroller/Watchman)
1x Battlecruiser (Corelatis Wing Leader
Three groups
==Structures==
Deletions:
3x Destoyers (Corelior
5x Cruisers (Corelum
1x Battlecruiser (Corelatis
Additions:
===Group 1===
===Group 2===
5x Frigates (Coreli
3x Destoyers (Corelior
5x Cruisers (Corelum
1x Battlecruiser (Corelatis
====Pocket 3====
===Group 1===
===Group 2===
===Group 3===
===Group 2===
5x Frigates (Coreli
3x Destoyers (Corelior
5x Cruisers (Corelum
1x Battlecruiser (Corelatis
====Pocket 3====
===Group 1===
===Group 2===
===Group 3===
Deletions:
==Group 2==
5x Coreli frigates
1x Corelatis battlecruiser
===Pocket 3===
No shared aggro between groups.
==Group 1==
==Group 2==
==Group 3==
Additions:
======Pirate Invasion, Level 3 (Serpentis)======
====Pocket 1====
====Pocket 2====
====Pocket 1====
====Pocket 2====
Deletions:
===Pocket 1===
===Pocket 2===
Additions:
6x Frigates (Coreli Guard/Safeguard)
2x Destoyers (Corelior Trooper)
2x Cruisers (Corelum Defender/Protector)
2x Destoyers (Corelior Trooper)
2x Cruisers (Corelum Defender/Protector)
Deletions:
2x Corelum cruisers
Additions:
Two groups
Each group aggros as you attack it.
Each group aggros as you attack it.
Deletions:
Deletions:
Additions:
2x Frigates (Coreli Guardian Scout) web/scram
5x Frigates (Coreli Patroller/Watchman)
The two groups
5x Frigates (Coreli Patroller/Watchman)
The two groups
Deletions:
The two groups were on opposite sides of the acceleration gate (by distance) for me.
Additions:
7x Frigates (Coreli Guardian Scout/Patroller/Watchman)
Deletions:
Additions:
Scrambling/Webbing: Coreli Guardian Initiates, Guardian Scouts
Damage dealt: Kin, Therm
Recommended damage dealing: Kin, Therm
Recommended ships: Drake
Damage dealt: Kin, Therm
Recommended damage dealing: Kin, Therm
Recommended ships: Drake
Deletions:
Damage dealt: Kin/Therm
Reccomended damage dealing: Kin/Therm
Additions:
The two groups were on opposite sides of the acceleration gate (by distance) for me.
Deletions:
Additions:
The two groups were on opposite sides of the acceleration gate (by distance) for me. Attack any of these and the whole room aggros.
===Pocket 3===
No shared aggro between groups.
===Pocket 3===
No shared aggro between groups.
Deletions:
No shared aggro between groups
Revision [491]
Edited on 2008-05-26 15:58:22 by ChepeNolon [Added some more info aobut web/scramble)]Additions:
Scrambling/Webbing: Coreli Guardian Initiates/Guardian Scouts
2x Coreli Guardian Initiates (WEB/SCRAMBLE)
2x Coreli Guardian Initiates (WEB/SCRAMBLE)
Deletions:
2x Coreli Guardian Initiates