Revision history for RoidiestRage4ga


Revision [22201]

Last edited on 2017-10-16 08:49:38 by ErikKalkoken [Replaces old-style internal links with new pipe-split links.]
Additions:
Recommended ships: Cloaky Tengu, Manticore (sniper fit with sensor boosters to counter sensor damping, [[http://eve.battleclinic.com/loadout/70303-Manticore-FW-L4-mission-runner.html | example fitting]])
Deletions:
Recommended ships: Cloaky Tengu, Manticore (sniper fit with sensor boosters to counter sensor damping, [[http://eve.battleclinic.com/loadout/70303-Manticore-FW-L4-mission-runner.html example fitting]])


Revision [20041]

Edited on 2014-05-20 17:12:06 by ErikKalkoken [First version of "Roidiest Rage"]
Additions:
- Always warp in cloaked to check for possible enemies in your mission. Then start orbiting your next target (one of the Industrials) at max range (e.g. 65 km) and top speed. When you are at full speed de-cloak and activate your afterburner. After you reached full speed with afterburner lock up your target and start shooting. Use the same approach for all targets.
- The NPCs will most of the times not be able to hit you. However due to the high number of ships and DPS on the field you might get hit once or twice. Warp out early and repair when you get hit too often and try again.
Deletions:
- Always warp in cloaked to check for possible enemies in your mission. Then start orbiting your next target (one of the Industrials) at max range (e.g. 65 km) and top speed. When you are at full speed and well away from the warp-in beacon (this gives you enough time to warp off in case you get jumped) de-cloak and activate your afterburner. After you reached full speed with afterburner lock up your target and start shooting. The NPCs will most of the times not be able to hit you. Use the same approach for all targets.
- Be aware that due to the high amount of DPS on the field you might get hit once or twice. Warp out early and repair when you get hit too often and try again.


Revision [20040]

Edited on 2014-05-20 17:09:30 by ErikKalkoken [First version of "Roidiest Rage"]
Additions:
======Roidiest Rage, Level 4======
Faction: Gallente Federation
Mission type: Encounter
Space type: Deadspace with gate
Damage dealt: Kinetic/Thermal
Extras: Sensor Damping
Web/scramble: None
Recommended damage dealing: Therm, Kinetic
Recommended ships: Cloaky Tengu, Manticore (sniper fit with sensor boosters to counter sensor damping, [[http://eve.battleclinic.com/loadout/70303-Manticore-FW-L4-mission-runner.html example fitting]])
====Single Pocket====
Aggro from all ships on warp in.
Distance: 35 - 65 km
5 x Frigate (Federation Praktor Belos / Harpago)
3 x Cruiser (Federation Praktor Legionarius / Centurion)
8 x Battleship (Federation Triarius / Xenan / Helepolis / Covnius)
7 x Industrial (Federation Industrial)
===Reinforcement Wave===
This will arrive after you eliminated one (??) Industrial. Aggro on arrival.
Distance: 30km (to be verified)
3 x Frigate (Federation Phalarica)
5 x Elite Cruiser (Federation Calo / Bearcus / Liburna / Navis)
==Blitz:==
Kill 6 of the 7 Industrials and the mission is complete.
==Tips==
- **Warning**: This mission is much more dangerous than most of the others because there is no acceleration gate. Any ship can warp in directly to your mission and start engaging you. Many FW mission runners avoid this mission for this very reason. If you do it watch d-scan closely and warp out at any sign of danger.
- Always warp in cloaked to check for possible enemies in your mission. Then start orbiting your next target (one of the Industrials) at max range (e.g. 65 km) and top speed. When you are at full speed and well away from the warp-in beacon (this gives you enough time to warp off in case you get jumped) de-cloak and activate your afterburner. After you reached full speed with afterburner lock up your target and start shooting. The NPCs will most of the times not be able to hit you. Use the same approach for all targets.
- Be aware that due to the high amount of DPS on the field you might get hit once or twice. Warp out early and repair when you get hit too often and try again.
----
CategoryMissions
CategoryLevel4
Deletions:
Here is an attempt for a template. Remember not everything is used in some missions. But at least follow the formatting. For an example click on: MissionExample
======Title, Level (in H1)======
(Code: ""{{lastedit show="2"}}"")
If applicable: =====Part x of y (in H2)=====
(in pages with several parts, like kidnappers strike)
Faction: The faction of the opponent(s)
Mission type: Encounter / Mining / Courier (Note, pure courier missions are reported in CourierMissions. But they might be reported if part of a multipart mission)
Space type: Deadspace (mwd does not work) / Normal space (mwd does work) with or without gates
Damage dealt: Kin/therm/em/exp (major first)
Extras: Nos/damp/jam/tracking disruption (and list the ships if someone is worse than others)
Web/scramble: List the ships that web/scramble.
Recommended damage dealing: kin/therm/em/exp
Recommended ship classes: ""Class 1, Class 2, Class 3"" (Setups and ships will not be included. That can be added in the comment section)
Recommended generic setup: sniper/multi range/close combat, light/normal/heavy tank.
====Pocket # or Single Pocket (in H3)====
Details about what's in the pocket. Use "warp-in" instead of pocket if you warp directly into it without a gate.
===Group # if more than 1 (in H4)===
Group information, like distance and behavior (aggro). Short information can also be put in the header.
Ship listing. Simplest is often the best, by just notifying about special ships.
If you're going to include a list then I suggest using full names for the classtypes to avoid confusion. Like Battleship instead of BS, Battlecruiser instead of BC and Interceptor instead of Inty. I've also used ship databases to see if an elite cruiser is an Heavy Assault Cruiser (a lot of damage, but no special features) or an EW cruiser. (Standard damage and special features like damp).
Example:
4x Battleships (Gist Nephilim)
6x Battlecruisers (Gistatis Praefectus/Legatus) <-- To show there's a mix of ships that might be different from mission to mission.
2x Interceptors (Angel Viper/Webifier)
==Blitz (In H5)==
Blitz information if any
==Structures (in H5)==
Any info about loot from structures
==Mineable Asteroid info (in H5)==
Info if there are any special asteroids worth mentioning.
==Tip: (in H5)==
- Put tips and hints into lists.
- Like this
- Longer explanations, should be placed in the comment.
Then add a category, for example:
""CategoryLevel1""


Revision [20017]

The oldest known version of this page was created on 2014-05-18 12:30:45 by ErikKalkoken [First version of "Roidiest Rage"]
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