Revision [2205]

This is an old revision of Score3an made by Mousy1 on 2008-09-14 09:19:01.

 

The Score, Level 3 (Angel Cartel)


Last edited by Mousy1:
cleaned up
Sun, 14 Sep 2008 09:19 UTC


Faction: Angel Cartel
Mission type: Encounter
Space type: Deadspace
Damage dealt: Exp/Kin (Some thermal missiles)
Recomended damage dealing: Exp (Kin)
Recommended ships: Drake

The exact names of ships may be different, but there should be the same number of frigates / destroyers / cruisers / battlecruisers etc. per spawn.

No hostiles at the initial gate

Pocket 1 (25-50km)

Ships spawn in small groups a few seconds apart, no initial aggro

They all aggro when you shoot at any one

7x Frigates (Gistii Ambusher/Nomad/Raider/Ruffian)
2x Destoyers (Gistior Defacer/Haunter)
8x Cruisers (Gistum Crusher/Defeater/Depredator/Predator/Smasher)

Pocket 2 (55-70km)

Again, the rats appear in several groups a few seconds apart, no initial aggro

Group 1
(left) 6x Frigates (Gistii Ambusher/Outlaw/Raider/Thug)
4x Cruisers (Gistum Centurion/Depredator/Liquidator/Marauder/Phalanx/Predator)
1x Battlecruiser (Gistatis Primus)

Group 2
(right) 2x Frigates (Gistii Ambusher/Outlaw/Raider/Thug)
2x Cruisers (Gistum Centurion/Depredator/Liquidator/Marauder/Phalanx/Predator)

Structures have no loot
There are 11 comments on this page. [Show comments]
Valid XHTML 1.0 Transitional :: Valid CSS :: Powered by WikkaWiki