Revision history for SmallMisunderstanding2Gu


Revision [22457]

Last edited on 2018-06-29 06:52:36 by LSD13 [Add notes about major standing loss.]
Additions:
Standings loss: -0.3 Combat - Ship Kill - Static Caracal Navy Issue.


Revision [14449]

Edited on 2012-07-30 06:14:16 by DesmontMcCallock [Add notes about major standing loss.]
Additions:
CategoryNeedInfo - Ship names


Revision [10597]

Edited on 2012-07-14 06:04:54 by DesmontMcCallock [Add notes about major standing loss.]
Additions:
====Warp in====
----
CategoryMissions
CategoryLevel2
Deletions:
====warp in====


Revision [9634]

Edited on 2012-01-13 22:55:36 by SeamusDonohue [No Small Warded Containers, anymore.]
Additions:
++Last kill dropped can (Small Warded Container)++
Deletions:
Last kill dropped can (Small Warded Container)


Revision [9633]

Edited on 2012-01-13 22:55:02 by SeamusDonohue [No Small Warded Containers, anymore.]
Additions:
++You get a small warded container just for accepting the mission, and the last rat killed also drops one. Only one is required when you turn the mission in, which leaves you with a spare.++ This mission has since been changed by CCP, and Small Warded Containers no longer have anything to do with this mission.
Deletions:
You get a small warded container just for accepting the mission, and the last rat killed also drops one. Only one is required when you turn the mission in, which leaves you with a spare.


Revision [6110]

Edited on 2010-02-22 00:22:33 by Travis9x [corrected space types]
Additions:
Space type: Deadspace, no gates
Space type: Normal, no gates (MWD will work)
Space type: Deadspace, no gates
You get a small warded container just for accepting the mission, and the last rat killed also drops one. Only one is required when you turn the mission in, which leaves you with a spare.
Deletions:
Space type: normal space
Space type: Normal space
Space type: normal space


Revision [5444]

Edited on 2009-11-02 19:29:12 by AmerusCeo [part 3 of 3 spawn trigger revised to correct trigg]
Additions:
Empty pocket, but they will spawn after you get within 10 km
Deletions:
Empty pocket, but they will spawn after 5 seconds


Revision [4614]

Edited on 2009-07-23 17:33:34 by SharriAtal [Added info on disabled ship]
Additions:
The "ship" you are asked to destroy is actually a Large Collidable Structure. Make sure you have these visible on your overview because you might not see it in space. The frigates will spawn when you approach the structure.
**Blitz:** destroy the structure, warp out.


Revision [4188]

Edited on 2009-05-01 15:41:47 by NemrodTerzi [Added info on disabled ship]
Additions:
Distance 50km
Deletions:
Distance 35km


Revision [3098]

Edited on 2008-12-07 06:26:27 by RichardLOwens [Added info on disabled ship]
Additions:
Can dropped from last kill (Ship Logs)
Last kill dropped can (Small Warded Container)
Deletions:
Can dropped from last kill
Last kill dropped can


Revision [3081]

Edited on 2008-12-02 13:19:28 by ChepeNolon [Slight typo]
Additions:
{{lastedit show="2"}}
===Spawn 2===
Deletions:
{{lastedit show="2"}]
===Spawn 2==


Revision [3080]

Edited on 2008-12-02 13:18:28 by ChepeNolon [Cleaned the mission]
Additions:
======Small Misunderstanding, Level 2======
{{lastedit show="2"}]
=====Part 1 of 3=====
Faction: Guristas Pirates
Damage dealt: Kin,Therm
Recommended damage dealing: Kin, therm
====Warp In====
=====Part 2 of 3=====
Faction: Guristas
Mission type:Encounter/Acquire
Space type: Normal space
Damage dealt: Kin,Therm
====Warp In====
===First Group (Aggro)===
===Respawn 1 ===
===Respawn 2 ===
5x frigates
Can dropped from last kill
=====Part 3 of 3=====
Faction: Guristas
Mission type: Encounter/Acquire
Damage dealt: Kin/Therm
===Spawn 1===
===Spawn 2==
Last kill dropped can
Deletions:
part 1 of 3
Faction: guristas
Damage dealt: EM/Therm
Extras: ?
========Warp in ======
=====part 2 of 3=====
=====
Faction: guristas
Mission type:recover/aquire
Extras:
=====
Group 1 (Aggro)
spawn 1
spawn 2
5x frigate
==can dropped from last kill==
=====3 of 3=====
Faction: guristas
Mission type:
Damage dealt: EM/Therm
Extras: ?
======
===spawn 1
spawn 2
===
==last kill dropped can ==
----
CategoryCleanup - Goes without saying.


Revision [3074]

Edited on 2008-12-02 12:59:29 by ChepeNolon [Cleaned the mission]
Additions:
part 1 of 3
Faction: guristas
Mission type: Encounter
Space type: normal space
Damage dealt: EM/Therm
Extras: ?
Web/scramble: None

========Warp in ======
Distance: 15-25km

9x Frigates (guristas)

=====part 2 of 3=====

=====
Faction: guristas
Mission type:recover/aquire
Space type: normal space
Extras:
Web/scramble: None
Recommended damage dealing: kin,Therm
=====

Group 1 (Aggro)
Distance 35km
3x Frigates (heron)

spawn 1
Distance: 35km
4x frigates

spawn 2
Distance: 25-45km
5x frigate
==can dropped from last kill==

=====3 of 3=====
Faction: guristas
Mission type:
Space type: normal space
Damage dealt: EM/Therm
Extras: ?
Web/scramble: yes
====warp in====
Empty pocket, but they will spawn after 5 seconds
======

===spawn 1

Distance : 10km
3x frigates
2x destroyers

spawn 2
Distance 10km
7x frigates
2x frigates (ew)
===
==last kill dropped can ==

----
CategoryCleanup - Goes without saying.
Deletions:
SmallMisunderstanding level2


Revision [3027]

The oldest known version of this page was created on 2008-11-29 11:10:05 by MajikMan [Cleaned the mission]
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