Revision history for SmashAndGrab3p1
Additions:
- This mission will incur small negative standing hits for ship kill to Caldari Faction.
- This mission will incur small negative standing hits for ship kill to Caldari Faction.
- This mission will incur small negative standing hits for ship kill to Caldari Faction.
Report to new Agent = Celis Leglise in 6NJ8-V System -0.2 (Null Sec) at 6NJ8-V VII - Moon 2 - Guristas Logistics Outpost (Station).
Speaking to new Agent completes the mission.
- This mission will incur small negative standing hits for ship kill to Caldari Faction.
- This mission will incur small negative standing hits for ship kill to Caldari Faction.
Report to new Agent = Celis Leglise in 6NJ8-V System -0.2 (Null Sec) at 6NJ8-V VII - Moon 2 - Guristas Logistics Outpost (Station).
Speaking to new Agent completes the mission.
Deletions:
- Destroying these NPC's will incur small negative standing hits to Caldari Faction standing for ship kill.
- Destroying these NPC's will incur small negative standing hits to Caldari Faction standing for ship kill.
Report to new Agent = Celis Leglise in 6NJ8-V (6NJ8-V VII - Moon 2 - Guristas Logistics Outpost).
Additions:
~Only the following ships are allowed into the majority of sites: Assault Frigate, Corvette, Covert Ops, Destroyer, Electronic Attack Ship, Expedition Frigate, Frigate, Interceptor, Logistics Frigate, Shuttle, and Stealth Bomber
Deletions:
Additions:
Agent location: Orvolle System 0.7 (High Sec) at Gallente Counter-intelligence Center (Celestial Agent Beacon)
Standings required: +3.00 (Either Gallente faction or Federal Intelligence Office)
Agent location: Obe System 0.3 (Low Sec) at Counter Intelligence Center (Celestial Agent Beacon)
Agent location: Taisy System 0.3 (Low Sec) at Guristas Recruitment Center (Celestial Agent Beacon)
Report to Agent Kori Latamaki
Location = H-PA29 System (Null Sec) inside H-PA29 IV - Moon 2 - Guristas Assembly Plant (Station)
Speaking to Agent Kori Latamaki completes the mission.
Report to Agent Kori Latamaki
Location = H-PA29 System (Null Sec) inside H-PA29 IV - Moon 2 - Guristas Assembly Plant (Station)
Speaking to Agent Kori Latamaki completes the mission.
Report to Agent Kori Latamaki
Location = H-PA29 System (Null Sec) inside H-PA29 IV - Moon 2 - Guristas Assembly Plant (Station)
Speaking to Agent Kori Latamaki completes the mission.
Standings required: +3.00 (Either Gallente faction or Federal Intelligence Office)
Agent location: Obe System 0.3 (Low Sec) at Counter Intelligence Center (Celestial Agent Beacon)
Agent location: Taisy System 0.3 (Low Sec) at Guristas Recruitment Center (Celestial Agent Beacon)
Report to Agent Kori Latamaki
Location = H-PA29 System (Null Sec) inside H-PA29 IV - Moon 2 - Guristas Assembly Plant (Station)
Speaking to Agent Kori Latamaki completes the mission.
Report to Agent Kori Latamaki
Location = H-PA29 System (Null Sec) inside H-PA29 IV - Moon 2 - Guristas Assembly Plant (Station)
Speaking to Agent Kori Latamaki completes the mission.
Report to Agent Kori Latamaki
Location = H-PA29 System (Null Sec) inside H-PA29 IV - Moon 2 - Guristas Assembly Plant (Station)
Speaking to Agent Kori Latamaki completes the mission.
Deletions:
Standings required: 3.00 (Either Gallente faction or Federal Intelligence Office)
Agent location: Obe (Counter Intelligence Center)
Agent location: Taisy (Guristas Recruitment Center)
Report to Kori Latamaki in H-PA29 (H-PA29 IV - Moon 2 - Guristas Assembly Plant).
Report to Kori Latamaki in H-PA29 (H-PA29 IV - Moon 2 - Guristas Assembly Plant).
Report to Kori Latamaki in H-PA29 (H-PA29 IV - Moon 2 - Guristas Assembly Plant).
Additions:
- Assembly Station DC105-A contains the mission objective = 1x Capital Ship - "Dictator" (0.1 m3). Loot that and return to Agent.
- Assembly Station DC105-A contains the mission objective = 1x Capital Ship - "Dictator" (0.1 m3). Loot that and return to Agent.
- Assembly Station DC105-A contains the mission objective = 1x Capital Ship - "Dictator" (0.1 m3). Loot that and return to Agent.
Deletions:
Assembly Station DC105-A contains the mission objective = 1x Capital Ship - "Dictator" (0.1 m3). Loot that and return to Agent.
Additions:
Report to new Agent = Celis Leglise in 6NJ8-V (6NJ8-V VII - Moon 2 - Guristas Logistics Outpost).
Deletions:
Report to Celis Leglise in 6NJ8-V (6NJ8-V VII - Moon 2 - Guristas Logistics Outpost).
Additions:
- Proximity Charge structures can be destroyed but will incur a large negative hit to Caldari Faction standing.
4x Destroyer (State Yumi) **Trigger**
3x Frigate (State Shukoro Shuriken)
Assembly Station DC105-A contains the mission objective = 1x Capital Ship - "Dictator" (0.1 m3). Loot that and return to Agent.
4x Destroyer (State Yumi) **Trigger**
3x Frigate (State Shukoro Shuriken)
Assembly Station DC105-A contains the mission objective = 1x Capital Ship - "Dictator" (0.1 m3). Loot that and return to Agent.
Deletions:
Additions:
- Proximity Charge structures show as 'Large Collidable Structure' in Overview.
Deletions:
Additions:
Choose between Mission 4A (Sabotage 101) or Mission 4B (Brassy Faced Bastard) to complete the mission.
**__Warning__**
- Contains 44 Proximity Charge structures that will detonate if you get within 7km of them.
- Charge structures can be destroyed with weapons but will incur a large negative hit to Caldari Faction standing.
**__Tip__**
- Gate can be accessed without destroying Proximity Charges.
- Proximity Charge structures show as 'Large Collidable Object' in Overview.
- Always maintain over 7km range from Proximity Charge structures.
- Navigate up or down from warp-in point to get above or below Proximity Charge area.
- Travel in direction of Acceleration Gate and continue until past the thin pointy / front end of Acceleration Gate.
- Navigate up or down to same level as Acceleration Gate.
- Travel towards the thin pointy / front of Acceleration Gate.
- Activate Gate when within range.
**__Warning__**
- Contains 44 Proximity Charge structures that will detonate if you get within 7km of them.
- Charge structures can be destroyed with weapons but will incur a large negative hit to Caldari Faction standing.
**__Tip__**
- Gate can be accessed without destroying Proximity Charges.
- Proximity Charge structures show as 'Large Collidable Object' in Overview.
- Always maintain over 7km range from Proximity Charge structures.
- Navigate up or down from warp-in point to get above or below Proximity Charge area.
- Travel in direction of Acceleration Gate and continue until past the thin pointy / front end of Acceleration Gate.
- Navigate up or down to same level as Acceleration Gate.
- Travel towards the thin pointy / front of Acceleration Gate.
- Activate Gate when within range.
Deletions:
Contains 44 Proximity Charge structures that will detonate if you get within 7km of them. Should be destroyable with weapons.
Additions:
==Wave 1 (180km):==
Deletions:
Additions:
Epic Arc branch point.
Choose between Mission 4A Sabotage 101 or Mission 4B Brassy Faced Bastard to complete the mission.
Choose between Mission 4A Sabotage 101 or Mission 4B Brassy Faced Bastard to complete the mission.
Deletions:
Additions:
**__Important note__**
Deletions:
Additions:
1x Industrial (Minedrill E518 Industrial) **mission objective**
- Mission objective item (Minedrill - E518 Crew 3.00m3) will spawn in your cargohold.
- Mission objective item (Minedrill - E518 Crew 3.00m3) will spawn in your cargohold.
Deletions:
- Mission objective item (Minedrill - E518 Crew 3.00m3)will spawn in your cargohold.
Additions:
No gate, no NPC's on initial warp-in.
===Deadspace location===
Reinforcement wave's spawn when last NPC in each group is attacked.
1x Industrial (Minedrill E518 Industrial)**mission objective**
**__Note__**
- Destroying the Minedrill Industrial flags the mission complete.
- Mission objective item (Minedrill - E518 Crew 3.00m3)will spawn in your cargohold.
- Destroying these NPC's will incur small negative standing hits to Caldari Faction standing for ship kill.
===Deadspace location===
Reinforcement wave's spawn when last NPC in each group is attacked.
1x Industrial (Minedrill E518 Industrial)**mission objective**
**__Note__**
- Destroying the Minedrill Industrial flags the mission complete.
- Mission objective item (Minedrill - E518 Crew 3.00m3)will spawn in your cargohold.
- Destroying these NPC's will incur small negative standing hits to Caldari Faction standing for ship kill.
Deletions:
Reinforcement's spawn every 2 minutes.
1x Industrial (Minedrill E518 Industrial)**Drops objective**
Revision [22202]
Edited on 2017-10-16 08:49:38 by ShintuFelper [Replaces old-style internal links with new pipe-split links.]Additions:
[[SmashAndGrab3p2 | Chapter 2]]
[[SmashAndGrab3p2 | Chapter 2]]
[[SmashAndGrab3p2 | Chapter 2]]
Deletions:
[[SmashAndGrab3p2 Chapter 2]]
Revision [20077]
Edited on 2014-06-10 19:58:29 by ShintuFelper [Replaces old-style internal links with new pipe-split links.]Additions:
Standings required: 3.00 (Either Guristas Pirate faction or Guristas)
Deletions:
Additions:
Standings required: 3.00 (Either Gallente faction or Federal Intelligence Office)
Standings required: 3.00 (Either Caldari faction or Ytiri)
Standings required: -1.90 (Either Guristas Pirate faction or Guristas)
Standings required: 3.00 (Either Caldari faction or Ytiri)
Standings required: -1.90 (Either Guristas Pirate faction or Guristas)
Deletions:
Standings required: 4.35 (Either Caldari faction or Ytiri)
Standings required: 4.35 (Either Guristas Pirate faction or Guristas)
Additions:
====__Mission 1A__ - Enemy of my Enemy====
====__Mission 1B__ - Recruitment Drive====
====__Mission 1C__ - Turning Coat====
====__Mission 2__ - Intelligence Mining====
====__Mission 3__ - Planning the Operation====
====__Mission 4A__ - Sabotage 101====
====__Mission 4B__ - Brassy Faced Bastard====
====__Mission 5__ - Upward Momentum====
====__Mission 1B__ - Recruitment Drive====
====__Mission 1C__ - Turning Coat====
====__Mission 2__ - Intelligence Mining====
====__Mission 3__ - Planning the Operation====
====__Mission 4A__ - Sabotage 101====
====__Mission 4B__ - Brassy Faced Bastard====
====__Mission 5__ - Upward Momentum====
Deletions:
====__Mission 1B - Recruitment Drive__====
====__Mission 1C - Turning Coat__====
====__Mission 2 - Intelligence Mining__====
====__Mission 3 - Planning the Operation__====
====__Mission 4A - Sabotage 101__====
====__Mission 4B - Brassy Faced Bastard__====
====__Mission 5 - Upward Momentum__====
No Differences
No Differences
Additions:
Web/Scramble: Web/Scam
Extras: Jamming
Web/Scramble: Web/Scram
Extras: Jamming
Extras: Jamming
Web/Scramble: Web/Scram
Extras: Jamming
Additions:
Faction: Minedrill (Considered Caldari)
Mission type: Encounter
Space type: Deadspace
Damage dealt: Kin/Therm
Web/Scramble: None
Recommended damage dealing: Kin (best), Therm (secondary)
Faction: Caldari State
Mission type: Encounter
Space type: Deadspace
Damage dealt: Kin/Therm
Web/Scramble: None
Recommended damage dealing: Kin (best), Therm (secondary)
Faction: Caldari State
Mission type: Encounter
Space type: Deadspace
Damage dealt: Kin/Therm
Web/Scramble: None
Recommended damage dealing: Kin (best), Therm (secondary)
Mission type: Encounter
Space type: Deadspace
Damage dealt: Kin/Therm
Web/Scramble: None
Recommended damage dealing: Kin (best), Therm (secondary)
Faction: Caldari State
Mission type: Encounter
Space type: Deadspace
Damage dealt: Kin/Therm
Web/Scramble: None
Recommended damage dealing: Kin (best), Therm (secondary)
Faction: Caldari State
Mission type: Encounter
Space type: Deadspace
Damage dealt: Kin/Therm
Web/Scramble: None
Recommended damage dealing: Kin (best), Therm (secondary)
Additions:
This page is heavily reliant on a guide written quite a while ago, verification and updated information is much appreciated.
Deletions:
Additions:
====__Mission 5 - Upward Momentum__====
Report to Celis Leglise in 6NJ8-V (6NJ8-V VII - Moon 2 - Guristas Logistics Outpost).
Report to Celis Leglise in 6NJ8-V (6NJ8-V VII - Moon 2 - Guristas Logistics Outpost).