Revision history for SmugglerInterception4an
Revision [22327]
Last edited on 2017-10-16 08:49:40 by JeanInkura [Replaces old-style internal links with new pipe-split links.]Additions:
Video: [[http://www.youtube.com/watch?v=G8NHrmj6_68 | Maelstrom]], [[http://www.youtube.com/watch?v=qXfSW0zE_NM | Rattlesnake]]
Loot + Salvage: [[http://evepraisal.com/e/15884441 | ~6.6 to 8.7 mil]]
Loot + Salvage: [[http://evepraisal.com/e/15884441 | ~6.6 to 8.7 mil]]
Deletions:
Loot + Salvage: [[http://evepraisal.com/e/15884441 ~6.6 to 8.7 mil]]
Additions:
Web/ Warp Disruptor: Elite Frigate
2x Elite Frigate (Arch Gistii Rogue) **Web/ Warp Disruptor**
2x Elite Frigate (Arch Gistii Rogue) **Web/ Warp Disruptor**
Deletions:
2x Elite Frigate (Arch Gistii Rogue) **Web/ Scramble**
Additions:
Web/ Scramble: Elite Frigate
Video: [[http://www.youtube.com/watch?v=G8NHrmj6_68 Maelstrom]], [[http://www.youtube.com/watch?v=qXfSW0zE_NM Rattlesnake]]
Video: [[http://www.youtube.com/watch?v=G8NHrmj6_68 Maelstrom]], [[http://www.youtube.com/watch?v=qXfSW0zE_NM Rattlesnake]]
Deletions:
Video Guide: [[http://www.youtube.com/watch?v=G8NHrmj6_68 Maelstrom]], [[http://www.youtube.com/watch?v=qXfSW0zE_NM Rattlesnake]]
Additions:
Damage dealt: Explosive/ Kinetic
Recommended damage dealing: Explosive/ Kinetic
Web/ Scramble: Arch Angel Frigates, Gistum Break (low chance web only)
Video Guide: [[http://www.youtube.com/watch?v=G8NHrmj6_68 Maelstrom]], [[http://www.youtube.com/watch?v=qXfSW0zE_NM Rattlesnake]]
===Group 1 (115- 131km, Minmatar Military Station Ruins) ===
2x Frigate (Gistii Ambuser)
2x Cruiser (Gistum Liquidator)
2x Battleship (Gist Commander)
===Group 2 (90- 92km, Dysfunctional Solar Harvester) ===
3x Cruiser (Gistum Breaker/ Centurion/ Defeater)
===Group 3 (74- 92km, Ghost Ship) ===
3x Cruiser (Gistum Breaker/ Defeater)
2x Battlecruiser (Gistatis Legionnaire)
===Group 4 (88- 91km, Fortified Spatial Rift) ===
3x Cruiser (Gistum Crusher/ Smasher)
3x Battleship (Gist Commander/ General/ War General)
===Group 1 (64- 70km, Ripped Superstructure) ===
2x Frigate (Gistii Impaler)
2x Elite Frigate (Arch Gistii Rogue) **Web/ Scramble**
===Group 2 (81- 87km, Space Shuttle Wreck)===
2x Frigate (Gistii Ambusher/ Raider)
2x Battlecruiser (Gistatis Tribunus/ Praefectus)
===Group 3 (64- 76km, Fortified Spatial Rift) ===
2x Battlecruiser (Gistatis Tribuni)
4x Battelship (Gist Commander/ War General)
2x Transport (Angel Cartel Personnel Transport)
===Group 4 (70- 82km, Ruined Monument) ===
2x Battlecruiser (Gistatis Praefectus)
4x Battleship (Gist Commander/ General)
==Blitz ==
Pocket 2: Only the ships in the group with the Transports needs to be destroyed to complete the objective (don't forget to loot the 10 Militants).
==Optional Approach==
I've kited this in an armor tanked Kronos without ever getting into armor. All you need in both pockets is an AB to keep out of their range (~70km), fit accordingly.
I've sniped from the warp-in beacon in a Dominix with Bouncer II, starting with closest Hostile (group 2 was closer) only got to 75% Shield.
In the 2nd pocket on the other hand, the hostiles close in fast, either burn off or Micro Jump when the heat gets too intense.
==Structure==
==Loot and Bounty==
Loot + Salvage: [[http://evepraisal.com/e/15884441 ~6.6 to 8.7 mil]]
Recommended damage dealing: Explosive/ Kinetic
Web/ Scramble: Arch Angel Frigates, Gistum Break (low chance web only)
Video Guide: [[http://www.youtube.com/watch?v=G8NHrmj6_68 Maelstrom]], [[http://www.youtube.com/watch?v=qXfSW0zE_NM Rattlesnake]]
===Group 1 (115- 131km, Minmatar Military Station Ruins) ===
2x Frigate (Gistii Ambuser)
2x Cruiser (Gistum Liquidator)
2x Battleship (Gist Commander)
===Group 2 (90- 92km, Dysfunctional Solar Harvester) ===
3x Cruiser (Gistum Breaker/ Centurion/ Defeater)
===Group 3 (74- 92km, Ghost Ship) ===
3x Cruiser (Gistum Breaker/ Defeater)
2x Battlecruiser (Gistatis Legionnaire)
===Group 4 (88- 91km, Fortified Spatial Rift) ===
3x Cruiser (Gistum Crusher/ Smasher)
3x Battleship (Gist Commander/ General/ War General)
===Group 1 (64- 70km, Ripped Superstructure) ===
2x Frigate (Gistii Impaler)
2x Elite Frigate (Arch Gistii Rogue) **Web/ Scramble**
===Group 2 (81- 87km, Space Shuttle Wreck)===
2x Frigate (Gistii Ambusher/ Raider)
2x Battlecruiser (Gistatis Tribunus/ Praefectus)
===Group 3 (64- 76km, Fortified Spatial Rift) ===
2x Battlecruiser (Gistatis Tribuni)
4x Battelship (Gist Commander/ War General)
2x Transport (Angel Cartel Personnel Transport)
===Group 4 (70- 82km, Ruined Monument) ===
2x Battlecruiser (Gistatis Praefectus)
4x Battleship (Gist Commander/ General)
==Blitz ==
Pocket 2: Only the ships in the group with the Transports needs to be destroyed to complete the objective (don't forget to loot the 10 Militants).
==Optional Approach==
I've kited this in an armor tanked Kronos without ever getting into armor. All you need in both pockets is an AB to keep out of their range (~70km), fit accordingly.
I've sniped from the warp-in beacon in a Dominix with Bouncer II, starting with closest Hostile (group 2 was closer) only got to 75% Shield.
In the 2nd pocket on the other hand, the hostiles close in fast, either burn off or Micro Jump when the heat gets too intense.
==Structure==
==Loot and Bounty==
Loot + Salvage: [[http://evepraisal.com/e/15884441 ~6.6 to 8.7 mil]]
Deletions:
Recommended damage dealing: Exp, Kin
Web/Scramble: Arch Angel Frigates, Gistum Break (low chance web only)
Video Guide: [[http://www.youtube.com/watch?v=G8NHrmj6_68 Maelstrom]] , [[http://www.youtube.com/watch?v=qXfSW0zE_NM Rattlesnake]]
===Group 1 (60- 86km) ===
3x Cruiser (Gistum Defeater/ Breaker)
2x Battlecruiser (Gistatis Primus/ Legionnaire)
===Group 2 (87- 132km) ===
2x Frigate (Gistii Raider)
8x Cruiser (Gistum Breaker/ Crusher/ Defeater/ Liquidator/ Phalanx/ Smasher)
5x Battleship (Gist Commander/ General)
===Group 1 (64- 70km, Down right) ===
2x Frigates (Gistii Impaler/ Gistior Seizer)
2x Elite Frigates (Arch Gistii Rogue/ Hijacker) **Web/Scramble**
===Group 2 (88- 94km, Far Left)===
2x Frigates (Gistii Raider)
2x Battlecruisers (Gistatis Tribuni/ Praefectus)
===Group 3 (64- 76km) ===
2x Transports (Angel Cartel Personnel Transport)
2x Battlecruisers (Gistatis Praefectus)
4x Battelship (Gist General/ Gist Warlord/ Gist War General)
===Group 4: (70- 82km, Back Right) ===
2x Battlecruisers (Gistatis Praefectus)
4x Battleships (Gist Commander/ Gist General)
==Structures==
===BLITZ===
Pocket 2: Only the ships in the group with the transports needs to be destroyed to complete objectives. Don't forget to loot the 10 Militants.
==Another Approach==
I've kited this in an armor tanked Kronos without ever getting into armor. All you need in both pockets is an AB to keep at out of their range (~70km), Fit accordingly.
I've sniped from the warp-in beacon in a Domi with Bouncer II, starting with closest Hostile (group 2 was closer) only got to 75% Shield.
In the 2nd pocket on the other hand, the hostiles close in fast either burn off or MJD when the heat gets too intense.
==Loot and bounty==
Loot + Salvage: [[http://evepraisal.com/e/15884441 ~6.6 to 7.2 mil]]
Additions:
4x Battelship (Gist General/ Gist Warlord/ Gist War General)
4x Battleships (Gist Commander/ Gist General)
4x Battleships (Gist Commander/ Gist General)
Deletions:
4x Battleships (Gist Commander, Gist General)
Additions:
====Pocket 1====
===Group 1 (60- 86km) ===
3x Cruiser (Gistum Defeater/ Breaker)
2x Battlecruiser (Gistatis Primus/ Legionnaire)
===Group 2 (87- 132km) ===
1x Elite Cruiser (Gist Marauder)
8x Cruiser (Gistum Breaker/ Crusher/ Defeater/ Liquidator/ Phalanx/ Smasher)
5x Battleship (Gist Commander/ General)
====Pocket 2====
All Groups Aggro Separately.
===Group 1 (64- 70km, Down right) ===
2x Frigates (Gistii Impaler/ Gistior Seizer)
2x Elite Frigates (Arch Gistii Rogue/ Hijacker) **Web/Scramble**
===Group 2 (88- 94km, Far Left)===
2x Frigates (Gistii Raider)
2x Battlecruisers (Gistatis Tribuni/ Praefectus)
===Group 3 (64- 76km) ===
===Group 4: (70- 82km, Back Right) ===
No loot.
I've kited this in an armor tanked Kronos without ever getting into armor. All you need in both pockets is an AB to keep at out of their range (~70km), Fit accordingly.
In the 2nd pocket on the other hand, the hostiles close in fast either burn off or MJD when the heat gets too intense.
Loot + Salvage: [[http://evepraisal.com/e/15884441 ~6.6 to 7.2 mil]]
===Group 1 (60- 86km) ===
3x Cruiser (Gistum Defeater/ Breaker)
2x Battlecruiser (Gistatis Primus/ Legionnaire)
===Group 2 (87- 132km) ===
1x Elite Cruiser (Gist Marauder)
8x Cruiser (Gistum Breaker/ Crusher/ Defeater/ Liquidator/ Phalanx/ Smasher)
5x Battleship (Gist Commander/ General)
====Pocket 2====
All Groups Aggro Separately.
===Group 1 (64- 70km, Down right) ===
2x Frigates (Gistii Impaler/ Gistior Seizer)
2x Elite Frigates (Arch Gistii Rogue/ Hijacker) **Web/Scramble**
===Group 2 (88- 94km, Far Left)===
2x Frigates (Gistii Raider)
2x Battlecruisers (Gistatis Tribuni/ Praefectus)
===Group 3 (64- 76km) ===
===Group 4: (70- 82km, Back Right) ===
No loot.
I've kited this in an armor tanked Kronos without ever getting into armor. All you need in both pockets is an AB to keep at out of their range (~70km), Fit accordingly.
In the 2nd pocket on the other hand, the hostiles close in fast either burn off or MJD when the heat gets too intense.
Loot + Salvage: [[http://evepraisal.com/e/15884441 ~6.6 to 7.2 mil]]
Deletions:
Easy to aggro the entire room.
//Attacking the leftmost group aggroes also the foremost group. Drones should aggro, use caution. //
===Group 1 (60 km) (center front): (Will aggro entire room???)===
2x Battleships (Gist Commander, Gist General)
3x Elite Cruiser (Gist Marauder)
===Group 2 (85km) (right rear):===
3x Cruiser (Gistum Defeater, Gistum Phalanx)
===Group 3 (80 km) (far left): (Will aggro group 4)===
3x Cruiser (Gistum Breaker, Gistum Defeater)
2x Battlecruiser (Gistatis Legionnaire
===Group 4 (90km) (mid left): (Will aggro group 3)===
3x Battleship (Gist Commander, Gist General, Gist War General)
3x Cruiser (Gistum Crusher, Gistum Smasher)
=====Pocket 2=====
All Groups Aggro Separately
===Group 1: (60km) (Down right) ===
2x Frigates (Gistii Impaler, Gistior Seizer)
2x Elite Frigates (Arch Gistii Rogue, Arch Gistii Hijacker) **Web/Scramble**
===Group 2: (90km) (Far Left)===
2x Battlecruisers (Gistatis Tribunus, Gistatis Praefectus)
===Group 3: (60km) ===
===Group 4: (70km) (Back Right) ===
No loot is dropped by the ruined Stargate or the Cathedrals.
I've kited this in an armor-tanked Kronos without ever getting into armor(!) All you need in both pockets is an AB and keep range at around 70km, with guns that do good damage at that range. Hardly get hit at all.
2nd room on the other hand hostiles close in fast either burn off or MJD when the heat gets too intense.
Loot + Salvage: ~6.6 to 7.2 mil (http://evepraisal.com/e/15884441)
Additions:
Acceleration gate is 28km away from warp in.
No loot is dropped by the ruined Stargate or the Cathedrals.
Pocket 2: Only the ships in the group with the transports needs to be destroyed to complete objectives. Don't forget to loot the 10 Militants.
==Another Approach==
No loot is dropped by the ruined Stargate or the Cathedrals.
Pocket 2: Only the ships in the group with the transports needs to be destroyed to complete objectives. Don't forget to loot the 10 Militants.
==Another Approach==
Deletions:
No loot is dropped by the ruined stargate or the cathedrals.
Pocket 2: Only the ships in the group with the transports needs to be destroyed to complete objectives. Don't forget to loot 10 Militants.
==Another approach==
Additions:
No Hostiles at initial gate.
I've sniped from the warp-in beacon in a Domi with Bouncer II, starting with closest Hostile (group 2 was closer) only got to 75% Shield.
2nd room on the other hand hostiles close in fast either burn off or MJD when the heat gets too intense.
==Loot and bounty==
Loot + Salvage: ~6.6 to 7.2 mil (http://evepraisal.com/e/15884441)
Bounty: ~7.4 mil
I've sniped from the warp-in beacon in a Domi with Bouncer II, starting with closest Hostile (group 2 was closer) only got to 75% Shield.
2nd room on the other hand hostiles close in fast either burn off or MJD when the heat gets too intense.
==Loot and bounty==
Loot + Salvage: ~6.6 to 7.2 mil (http://evepraisal.com/e/15884441)
Bounty: ~7.4 mil
Deletions:
$ 7.200.000
Additions:
==LOOT + Salvage==
$ 7.200.000
$ 7.200.000
Additions:
Video Guide: [[http://www.youtube.com/watch?v=G8NHrmj6_68 Maelstrom]] , [[http://www.youtube.com/watch?v=qXfSW0zE_NM Rattlesnake]]
Deletions:
==Video==
This video is just one of many ways to do this mission.
https://www.youtube.com/watch?v=ZyE3fAgqsRU
Additions:
===Group 1 (60 km) (center front): (Will aggro entire room???)===
Deletions:
Additions:
All Groups Aggro Separately
===Group 1: (60km) (Down right) ===
2x Frigates (Gistii Impaler, Gistior Seizer)
2x Destroyer (Gistior Defiler)
===Group 3: (60km) ===
===Group 4: (70km) (Back Right) ===
===Group 1: (60km) (Down right) ===
2x Frigates (Gistii Impaler, Gistior Seizer)
2x Destroyer (Gistior Defiler)
===Group 3: (60km) ===
===Group 4: (70km) (Back Right) ===
Deletions:
You can attack the top groups and ignore the bottom group of annoying frigates. My drones didn't aggro them either.
===Group 1: (60km) (Down right) (Draws no aggro)===
4x Frigates (Gistii Impaler, Gistior Seizer)
===Group 3: (60km) (Front) (Aggros entire pocket)===
===Group 4: (70km) (Back Right) (Draws no aggro)===
==How to avoid stage-aggro:==
1. Approach the group with the transports, fast ship recommended. Don't shoot first.
2. Wait until the ships in that group aggro you. Now you can safely return fire on these 8 ships without drawing stage-aggro.
Additions:
===Group 3 (80 km) (far left): (Will aggro group 4)===
===Group 4 (90km) (mid left): (Will aggro group 3)===
===Group 4 (90km) (mid left): (Will aggro group 3)===
Deletions:
===Group 4 (90km) (mid left): ===
Additions:
//Attacking the leftmost group aggroes also the foremost group. Drones should aggro, use caution. //
Deletions:
Additions:
Video Guide: https://www.youtube.com/watch?v=ZyE3fAgqsRU , [[http://www.youtube.com/watch?v=G8NHrmj6_68 Maelstrom]] , [[http://www.youtube.com/watch?v=qXfSW0zE_NM Rattlesnake]]
Deletions:
Additions:
Video Guide: https://www.youtube.com/watch?v=ZyE3fAgqsRU , [[http://www.youtube.com/watch?v=G8NHrmj6_68 Maelstrom]]
Deletions:
Additions:
Video Guide: https://www.youtube.com/watch?v=ZyE3fAgqsRU
==Video==
This video is just one of many ways to do this mission.
https://www.youtube.com/watch?v=ZyE3fAgqsRU
==Video==
This video is just one of many ways to do this mission.
https://www.youtube.com/watch?v=ZyE3fAgqsRU
Additions:
Pocket 2: Only the ships in the group with the transports needs to be destroyed to complete objectives. Don't forget to loot 10 Militants.
Deletions:
Additions:
----
CategoryMissions
CategoryMissions
Additions:
{{image url="http://go-dl.eve-files.com/media/1203/smugglerinterception4ac-2.jpg" title="Pocket 2" alt="Pocket 2"}}
Additions:
{{image url="http://go-dl.eve-files.com/media/1203/smugglerinterception4ac-1%5B1%5D.jpg" title="Pocket 1" alt="Pocket 1"}}
Deletions:
Revision [9733]
Edited on 2012-03-11 17:46:30 by DaftWilliam [Added pocket 1 image; some formatting.]Additions:
=====Pocket 1=====
{{image url="http://dl.eve-files.com/media/1203/smugglerinterception4ac-1.jpg" title="Pocket 1" alt="Pocket 1"}}
===Group 1 (60 km) (center front): (Will aggro entire room)===
===Group 2 (85km) (right rear):===
===Group 3 (80 km) (far left): (Will aggro group 1)===
===Group 4 (90km) (mid left): ===
=====Pocket 2=====
===Group 1: (60km) (Down right) (Draws no aggro)===
===Group 2: (90km) (Far Left)===
===Group 3: (60km) (Front) (Aggros entire pocket)===
===Group 4: (70km) (Back Right) (Draws no aggro)===
{{image url="http://dl.eve-files.com/media/1203/smugglerinterception4ac-1.jpg" title="Pocket 1" alt="Pocket 1"}}
===Group 1 (60 km) (center front): (Will aggro entire room)===
===Group 2 (85km) (right rear):===
===Group 3 (80 km) (far left): (Will aggro group 1)===
===Group 4 (90km) (mid left): ===
=====Pocket 2=====
===Group 1: (60km) (Down right) (Draws no aggro)===
===Group 2: (90km) (Far Left)===
===Group 3: (60km) (Front) (Aggros entire pocket)===
===Group 4: (70km) (Back Right) (Draws no aggro)===
Deletions:
Group 1 (60 km) (center front): (Will aggro entire room)
Group 2 (85km) (right rear):
Group 3 (80 km) (far left): (Will aggro group 1)
Group 4 (90km) (mid left):
====Pocket 2====
Group 1: (60km) (Down right) (Draws no aggro)
Group 2: (90km) (Far Left)
Group 3: (60km) (Front) (Aggros entire pocket)
Group 4: (70km) (Back Right) (Draws no aggro)
Revision [9005]
Edited on 2011-07-04 13:19:11 by LadyAsheyna [Confirmed no aggro from bottom frigate group.]Additions:
You can attack the top groups and ignore the bottom group of annoying frigates. My drones didn't aggro them either.
Deletions:
//You can attack the top groups and ignore the bottom group of annoying frigates. My drones didn't aggro them either.//
Revision [8937]
Edited on 2011-06-25 21:13:20 by LadyAsheyna [Did it np in a Mael, and Pocket 2 Gr 4 = no aggro]Additions:
Recommended ships: Dominix, Raven, Myrmidon, Tempest, Sleipnir, Maelstrom
//You can attack the top groups and ignore the bottom group of annoying frigates. My drones didn't aggro them either.//
Group 4: (70km) (Back Right) (Draws no aggro)
//You can attack the top groups and ignore the bottom group of annoying frigates. My drones didn't aggro them either.//
Group 4: (70km) (Back Right) (Draws no aggro)
Deletions:
//Attacking the rightmost group will not cause any aggro either.
You can attack the top groups and ignore the bottom group of annoying frigates. My drones didn't aggro them either.//
Group 4: (70km) (Back Right)
Additions:
Recommended ships: Dominix, Raven, Myrmidon, Tempest, Sleipnir
Deletions:
Additions:
Recommended ships: Dominix, Raven, Myrmidon, Tempest
//Attacking the rightmost group will not cause any aggro either.
//Attacking the rightmost group will not cause any aggro either.
Deletions:
Additions:
Recommended ships: Dominix, Raven, Myrmidon, Tempest, Typhoon Fleet Issue(whole room aggro)
Deletions:
Deletions:
Additions:
CategoryLevel4
Additions:
Group 3 (80 km) (far left): (Will aggro group 1)
2. Wait until the ships in that group aggro you. Now you can safely return fire on these 8 ships without drawing stage-aggro.
2. Wait until the ships in that group aggro you. Now you can safely return fire on these 8 ships without drawing stage-aggro.
Deletions:
2. wait until the ships in that group start shooting you. Now you can safely return fire on these 8 ships without drawing stage-aggro.
//I think you only have to wait until they start targetting you. Worked for me, anyway. -- KimbeauSurveryor 2010-12-27//
3. Thanks for the tip Kimbeau, it worked like a champ.
Additions:
3. Thanks for the tip Kimbeau, it worked like a champ.
Additions:
//I think you only have to wait until they start targetting you. Worked for me, anyway. -- KimbeauSurveryor 2010-12-27//
Deletions:
Additions:
==Another approach==
I've kited this in an armor-tanked Kronos without ever getting into armor(!) All you need in both pockets is an AB and keep range at around 70km, with guns that do good damage at that range. Hardly get hit at all.
I've kited this in an armor-tanked Kronos without ever getting into armor(!) All you need in both pockets is an AB and keep range at around 70km, with guns that do good damage at that range. Hardly get hit at all.
Revision [7246]
Edited on 2010-12-27 17:17:49 by KimbeauSurveryor [Added clarification of note re avoiding stage agro]Additions:
//I think you only have to wait until they start targetting you. Worked for me, anyway. -- KimbeauSurveryor 2010-12-27
Additions:
2. wait until the ships in that group start shooting you. Now you can safely return fire on these 8 ships without drawing stage-aggro.
Deletions:
Additions:
==How to avoid stage-aggro:==
Deletions:
Revision [7037]
Edited on 2010-10-05 06:54:26 by QianzingYanshu [Blitz put right and added Info about stage-aggro]Additions:
Pocket 2: Only the ships in the group with the transports needs to be destroyed to complete objectives. Don't forget to loot 10 marines.
===How to avoid stage-aggro:===
1. Approach the group with the transports, fast ship recommended. Don't shoot first.
2. wait until the ships in that group start shooting you. Now you can savely return fire on these 8 ships without drawing stage-aggro.
===How to avoid stage-aggro:===
1. Approach the group with the transports, fast ship recommended. Don't shoot first.
2. wait until the ships in that group start shooting you. Now you can savely return fire on these 8 ships without drawing stage-aggro.
Deletions:
Additions:
//Attacking the leftmost group aggroes also the foremost group. Drones should not cause any aggro, use caution. //
Deletions:
- Attack Group 2 (This will Aggro Group 3)
- Can ignore Group 1 if you want as it is not necessary to complete Mission
- // Drones should not cause any aggro, use caution. //
Additions:
Easy to aggro the entire room.
- Attack Group 4 first (no aggro of others)
- Attack Group 2 (This will Aggro Group 3)
- Can ignore Group 1 if you want as it is not necessary to complete Mission
- // Drones should not cause any aggro, use caution. //
- Attack Group 4 first (no aggro of others)
- Attack Group 2 (This will Aggro Group 3)
- Can ignore Group 1 if you want as it is not necessary to complete Mission
- // Drones should not cause any aggro, use caution. //
Deletions:
//Attacking the leftmost group aggroes also the foremost group. Drones should not cause any aggro, use caution. //
Additions:
Gate is 28km away
Deletions:
Additions:
Space type: Deadspace with Gate
Deletions:
Revision [4245]
Edited on 2009-05-15 07:33:17 by AnathemaMatou [Laser boats vs. angels are not newbie-compatible.]Additions:
Recommended ships: Dominix, Raven, Myrmidon, Tempest
Deletions:
Additions:
Recommended ships: Dominix, Raven, Myrmidon, Tempest, Abaddon
Deletions:
Revision [3522]
Edited on 2009-01-30 15:24:36 by EveChaimera [Moved structure information to 'Structures' tag.]Additions:
==Structures==
Additions:
Recommended ships: Dominix, Raven, Myrmidon, Tempest
Deletions:
Revision [3126]
Edited on 2008-12-14 10:31:56 by KismetEer [Added loot drop, a few pointers, italizied some]Additions:
Easy to aggro the entire room. Need stuff in Italics verified.
//Attacking the leftmost group aggroes also the foremost group. Drones should not cause any aggro, use caution. //
Gate is 12km away
Attacking the solo Frigate group did not draw aggro, firing on another group drew the entire room.
//Attacking the rightmost group will not cause any aggro either.
No loot is dropped by the ruined stargate or the cathedrals.
Pocket 2: Kill the top groups, ignore the bottom group of frigates.
//Attacking the leftmost group aggroes also the foremost group. Drones should not cause any aggro, use caution. //
Gate is 12km away
Attacking the solo Frigate group did not draw aggro, firing on another group drew the entire room.
//Attacking the rightmost group will not cause any aggro either.
No loot is dropped by the ruined stargate or the cathedrals.
Pocket 2: Kill the top groups, ignore the bottom group of frigates.
Deletions:
//The Group with the frigates will not cause any aggro when attacked.
Attacking the rightmost group will not cause any aggro either.
Pocket 2: Kill the top two groups, ignore the bottom group of frigates.
Additions:
Stuff in Italics needs verified.
//The Group with the frigates will not cause any aggro when attacked.
You can attack the top groups and ignore the bottom group of annoying frigates. My drones didn't aggro them either.//
Group 1: (60km) (Down right) (Draws no aggro)
4x Frigates (Gistii Impaler, Gistior Seizer)
2x Elite Frigates (Arch Gistii Rogue, Arch Gistii Hijacker) **Web/Scramble**
Group 2: (90km) (Far Left)
2x Battlecruisers (Gistatis Tribunus, Gistatis Praefectus)
Group 3: (60km) (Front) (Aggros entire pocket)
4x Battelship (Gist General, Gist Warlord, Gist War General)
2x Battlecruisers (Gistatis Praefectus)
2x Transports (Angel Cartel Personnel Transport)
Group 4: (70km) (Back Right)
4x Battleships (Gist Commander, Gist General)
2x Battlecruisers (Gistatis Praefectus)
//The Group with the frigates will not cause any aggro when attacked.
You can attack the top groups and ignore the bottom group of annoying frigates. My drones didn't aggro them either.//
Group 1: (60km) (Down right) (Draws no aggro)
4x Frigates (Gistii Impaler, Gistior Seizer)
2x Elite Frigates (Arch Gistii Rogue, Arch Gistii Hijacker) **Web/Scramble**
Group 2: (90km) (Far Left)
2x Battlecruisers (Gistatis Tribunus, Gistatis Praefectus)
Group 3: (60km) (Front) (Aggros entire pocket)
4x Battelship (Gist General, Gist Warlord, Gist War General)
2x Battlecruisers (Gistatis Praefectus)
2x Transports (Angel Cartel Personnel Transport)
Group 4: (70km) (Back Right)
4x Battleships (Gist Commander, Gist General)
2x Battlecruisers (Gistatis Praefectus)
Deletions:
You can attack the top groups and ignore the bottom group of annoying frigates. My drones didn't aggro them either.
2x Transport
16x Frigate class (Some Web/Scramble) (Mix of Gistii Ambusher, Raider, Outlaw, Thug, Arch Gistii Rogue)
22x Cruiser class (Mix of Gistum Smasher, Marauder, Defeater, Crusher, Liquidator, Breaker)
6x Battleship class (Gist War General, General, Commander)
Additions:
Attacking the leftmost group aggroes also the foremost group. Drones should not cause any aggro, use caution. Easy to aggro the entire room.
Group 1 (60 km) (center front): (Will aggro entire room)
Group 1 (60 km) (center front): (Will aggro entire room)
Deletions:
Group 1 (60 km) (center front):
Additions:
Group 1 (60 km) (center front):
2x Battleships (Gist Commander, Gist General)
3x Elite Cruiser (Gist Marauder)
2x Frigate (Gistii Raider)
Group 2 (85km) (right rear):
3x Cruiser (Gistum Defeater, Gistum Phalanx)
group 3 (80 km) (far left): (Will aggro group 1)
3x Cruiser (Gistum Breaker, Gistum Defeater)
2x Battlecruiser (Gistatis Legionnaire
Group 4 (90km) (mid left):
3x Battleship (Gist Commander, Gist General, Gist War General)
3x Cruiser (Gistum Crusher, Gistum Smasher)
2x Battleships (Gist Commander, Gist General)
3x Elite Cruiser (Gist Marauder)
2x Frigate (Gistii Raider)
Group 2 (85km) (right rear):
3x Cruiser (Gistum Defeater, Gistum Phalanx)
group 3 (80 km) (far left): (Will aggro group 1)
3x Cruiser (Gistum Breaker, Gistum Defeater)
2x Battlecruiser (Gistatis Legionnaire
Group 4 (90km) (mid left):
3x Battleship (Gist Commander, Gist General, Gist War General)
3x Cruiser (Gistum Crusher, Gistum Smasher)
Deletions:
9x Cruiser class (Mix of Gistum Smasher, Marauder, Defeater, Crusher)
2x Battlecruiser class (Gistatis Leigionairre, Primus)
5x Battleship class (Gist Commander, General)
Additions:
===BLITZ===
Pocket 1: Kill everything
Pocket 2: Kill the top two groups, ignore the bottom group of frigates.
Pocket 1: Kill everything
Pocket 2: Kill the top two groups, ignore the bottom group of frigates.
Additions:
Web/Scramble: Arch Angel Frigates, Gistum Break (low chance web only)
Deletions:
Deletions:
CategoryNeedInfo Could use a more specified ratlist
Additions:
You can attack the top groups and ignore the bottom group of annoying frigates. My drones didn't aggro them either.
Deletions:
Additions:
12x Frigate class (Mix of Gistii Ambusher, Raider, Outlaw, Thug)
9x Cruiser class (Mix of Gistum Smasher, Marauder, Defeater, Crusher)
2x Battlecruiser class (Gistatis Leigionairre, Primus)
5x Battleship class (Gist Commander, General)
16x Frigate class (Some Web/Scramble) (Mix of Gistii Ambusher, Raider, Outlaw, Thug, Arch Gistii Rogue)
22x Cruiser class (Mix of Gistum Smasher, Marauder, Defeater, Crusher, Liquidator, Breaker)
6x Battleship class (Gist War General, General, Commander)
9x Cruiser class (Mix of Gistum Smasher, Marauder, Defeater, Crusher)
2x Battlecruiser class (Gistatis Leigionairre, Primus)
5x Battleship class (Gist Commander, General)
16x Frigate class (Some Web/Scramble) (Mix of Gistii Ambusher, Raider, Outlaw, Thug, Arch Gistii Rogue)
22x Cruiser class (Mix of Gistum Smasher, Marauder, Defeater, Crusher, Liquidator, Breaker)
6x Battleship class (Gist War General, General, Commander)
Deletions:
9x Cruiser class
2x Battlecruiser class
5x Battleship class
16x Frigate class (Some Web/Scramble)
22x Cruiser class
6x Battleship class
Revision [1135]
Edited on 2008-06-13 06:29:13 by GaramisTakians [added some specifics into the ratlist]No Differences
Revision [1134]
Edited on 2008-06-13 06:29:00 by GaramisTakians [added some specifics into the ratlist]Additions:
Tip: You can attack the top groups and ignore the bottom group of annoying frigates. My drones didn't aggro them either. (Garamis Takians)