Deadly Arrival, Level 2
Faction: Gallente Federation (no standing loss on blitz)
Mission type: Encounter
Space type: Deadspace
Damage dealt: Therm, Kinetic
Recommended damage dealing: Kinetic
Video: Arbitrator
Single Pocket
Approach the ruins. When ships spawn mission is complete. You do not need to kill any ships, wait until your Journal blinks and you can return to your agent.
Spawn 1
4x Gallente Sentry Guns1x Stasis Towers
1x Federation Insidiator (trigger)
Killing of the sentry guns, spawn more guns (total 6), a 2nd stasis tower and another Federation Insidator (also a trigger).
Spawn 2a
1x Republic Austi4x Republic Faxti
Spawn 2b
5x Republic Bormin1x Republic Tribal Faxi
Blitz
Warp in, approach ruins wait for complete, warp outHint
Use a rookie ship for blitzing. So you don't have to worry when they "reduce your rusty scrap-bucket to space dust".CategoryLevel2
Doable in any ship if you don't stop to fight - the stasis tower only webs you, it does NOT scramble you.
Blitz works well, just warp in, bookmark some wreck, warp out, warp to 10 on your bookmark, wait a moment, your local chat will report that you are done, warp away.