Revision [20174]

This is an old revision of BloodFarm4br made by ShintuFelper on 2014-06-20 16:14:11.

 

Blood Farm, Level 4


Last edited by ShintuFelper:
rebuilt page off of another
Fri, 20 Jun 2014 16:14 UTC


Faction: Blood Raiders
Mission Type: Encounter (Story)
Spacetype: Deadspace with gates
Damage dealt: EM/Therm
Extras: Tracking Disruption (Elder Corpii Seeker)
Recommended damage dealing: EM, Therm
Recommended ship class: Battleship, Battlecruiser, HAC, T3


Warp-in


Group 1

3x Elite Frigates (Elder Corpii Collector/Seeker) Tracking Disruption
3x Battleship (Corpus Cardinal/Monsignor)

Group wont aggro until attacked

Pocket 1


Group 1


2x Frigates (Corpii Diviner/Reaver)
3x Battleships (Corpus Cardinal/Monsignor)

Full aggro after warp in

Group 2


2x Elite Cruisers (Corpum Arch Priest/Sage)
3x Battleships (Corpus Cardinal/Monsignor)

Will aggro drones on spawn, spawns after Group 1 is destroyed

Pocket 2

Blood Farm 52km from warp in

Group 1

Spawns when Blood Farm is attacked

3x Frigates (Corpii Diviner/Raider)
2x Battleships (Corpus Cardinal/Monsignor)

Group 2

Spawns after Group 1 is destroyed

3x Cruisers (Corpatis Seer)
3x Battleships (Corpus Cardinal/Monsignor)

Group 3

Spawns after Group 2 is destroyed

2x Cruisers (Corpatis Bishop/Seer)
2x Battleships (Corpus Cardinal/Monsignor)

In addition to all ships, the Blood Farm structure must be destroyed to mark the mission complete.
The Blood Farm drops several random T1 mods as loot.


CategoryMissions
CategoryLevel4
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