Revision [21781]

This is an old revision of DreadPirateScarlet4 made by JeanInkura on 2017-04-02 17:16:33.

 

Dread Pirate Scarlet, Level 4


Last edited by JeanInkura:
details
Sun, 02 Apr 2017 17:16 UTC

Faction: Angel, Blood Raider, Guristas and Serpentis
Mission type: Encounter
Space type: Normal Space
Damage Dealt: All kinds (Omni Tank), EM/ Thermal from Anire Scarlet
Recommended damage dealing: Explosive (Angel Cartel), Kinetic/ Thermal (Guristas & Serpentis), EM (Blood Raiders)
Web/ Scramble: Frigates (last pocket)
Jam/ Dampen: Battleships
Recommended ship: Drake, Battleship, Rattlesnake (due to ease of omni tank, possible ECM, and minimal drone aggro)
Video: Ishtar (Blitz) Raven Navy Issue


Bring an extra Gate Key for convenience and extra Fleet Member (if not warping at same time).
You may warp to preferred distance to snipe initial group.
All groups are auto aggro. Last Hostile killed triggers spawns.
Sensor Booster with ECCM and Range Script is recommended.
Anire Scarlet is flying an Absolution and does heavy EM/ Thermal damage. She will warp to the next pocket if attacked or if ignored for 10 minutes.
Last Battleship killed drops the Gate Key to unlock the gate. The Key will not be consumed.


Warp In


Single Group (55km)

4x Cruiser (Gistum Liquidator/ Marauder)
5x Battleship (Gist Malakim/ Nephilim/ Warlord) Target Painter
Or
3x Battlecruiser (Corelatis Squad Leader)
2x Cruiser (Corelum Chief Safeguard) Damp
4x Battleship (Core Admiral/ Core High Admiral)

Acceleration gate to next pocket is locked and 20km away from warp-in.


Pocket 2


Single Group (45- 60km)

1x Battlecruiser (Anire Scarlet) Warps away to the next pocket upon attack.
And
5x Battlecruiser (Pithatis Enforcer/ Death Dealer/ Revolter/ Assasin/ Executor/ Assaulter)
4x Battleship (Pith Exterminator/ Eliminator) Heavy Jamming ~100+km range
Or
3-4x Elite Cruiser (Corpum Arch Priest/ Sage/ Shadow Sage/ Dark Priest)
3-4x Battleship (Corpus Cardinal/ Monsignor)

Acceleration gate to next pocket is 29km away from warp-in.


Pocket 3


Group 1 (Auto-aggro, 27km)

1x Battlecruiser (Anire Scarlet) Warps away to the next pocket upon attack.

Group 2 (20- 33km)

3x Destroyer (Corelior Artillery/ Cannoneer)
4x Battleship (Pith Conquistador/ Massacrer)
Or
5x Cruiser (Pithum Silencer)
6x Battleship (Core Port Admiral/ Core Rear Admiral)

Spawn (35km)

4x Battleship (Pith Eliminator/ Extinguisher) Heavy Jamming Eliminator
Or
3x Battleship (Core Flotilla Admiral/ Core Vice Admiral) Heavy Sensor Dampening

Acceleration gate to next pocket is 19km away from warp in.


Pocket 4


Group 1 (55- 62km)

2x Elite Frigate (Arch Gistii Rogue/ Hijacker)
4x Elite Cruiser (Arch Gistum Breaker/ Liquidator/ Defeater)
3x Battlecruiser (Gistatis Primus/ Tribuni)
Or
2x Elite Frigate (Dire Pithi Imputor) Web
3x Elite Cruiser (Dire Pithum Abolisher/ Annihilator) Jamming
4x Battlecruiser (Pithatis Enforcer/ Executor)

Group 2 (70- 84km)

1x Battlecruiser (Anire Scarlet)
1x Angel Heavy Missile Battery
1x Blood Heavy Missile Battery
1x Guristas Cruise Missile Batteries
1x Serpentis Cruise Missile Battery

Group 3 (98- 112km)

4x Battlecruiser (Corpatis Bishop/ Seer)
4x Battleship (Corpus Archon/ Prophet)
Or
4x Battlecruiser (Corelatis Squad Leader/ Wing Leader)
4x Battleship (Core Baron/ Commodore)

Spawn 1 (80- 105km above Scarlet's Sation)

4x Battleship (Corpus Oracle/ Apostle)
Or
4x Battleship (Core Port Admiral/ Rear Admiral)

Spawn 2 (95- 106km)

5x Battleship (Corpus Cardinal/ Patriarch)
Or
5x Battleship (Core Grand Admiral/ High Admiral)


Structures
Scarlet's Station is extremely well-tanked (~500,000 HP) and has at least a chance to drop ammo (not worth the time).

Blitz
You will get this mission a lot. Make sure you always keep one Gate Key for future use; it will not be consumed. Pocket 1 is the only locked gate.
My advice is to use an afterburner, gun through each pocket, and pop maybe one high value BS per pocket. Kill Anire Scarlet in the last pocket for 5 mil, and head home. That's 10 to 11 mil for maybe 15 minutes play.

Mining
8 Veldspar asteroids in pocket 1

Loot and Bounty
Loot + Salvage: ~12- 16 mil
Bounty: ~29.7 Mil

tip
As of Aug 2014 there are no re-spawn, so no farming.
This is an omni tank and damage mission, so fit accordingly.
You may warp to a fleet member directly in any pocket, but cannot warp directly to any of the previous pockets.
Despite Anire Scarlet's 5 million ISK bounty and being mission completion trigger, she is no better tanked than any Battlecruiser and is very easy to kill.
Keep an eye on your Drones, they tend to go after the Sentry Towers (pocket 4) if set to aggressive.
Spawn 2 delivers high incoming damage (compared to all previous spawns in this mission), so be full on cap and hp before triggering it.
In my version spawn 2 was so far away (102- 108km) that I sniped most of the ships before they could cause much damage.
In Pocket 3, the spawn is of the same faction as the initial spawn Battleships.
Pocket 4, the spawns faction depends on the faction in group 1, if Guristas, the spawn will be Blood Raider, if Angels then Serpentis.



CategoryMissions
CategoryLevel4
There are 64 comments on this page. [Show comments]
Valid XHTML 1.0 Transitional :: Valid CSS :: Powered by WikkaWiki