Recon, Level 2


Last edited by ShintuFelper:
Compacted and updated info
Wed, 04 Feb 2015 19:35 EST

Part 1 of 3


Faction: Angel Cartel
Mission type: Encounter
Space type: Gated MWD: Yes
Damage dealt: exp/kin
Extras: timed spawns
Web/scramble:
Recommended damage dealing: exp/kin
Recommended ships: battlecruiser class if fighting (Drake, etc.)

Pocket 1

The gates are not locked, so you can blitz this mission in a shuttle without a single kill. Distance to gate ~ 25km

4 waves of enemies will spawn(30 seconds to 1 minute apart each) composed of 1 destroyer and 2 cruisers/elite cruisers OR 3 cruisers/elite cruisers.

Wave Format

0-1x Destroyer (Gistior Haunter/Seizer)
0-3x Cruiser (Gistum Centurion/Phalanx)
0-3x Elite Cruiser (Arch Gistum Breaker/Centurion/Defeater/Liquidator/Marauder/Phalanx)

Pocket 2

Mission completes shortly after you arrive.

Group 1 (spawns after about 15 seconds)

3-4x Elite Frigates (Arch Gistii Ambusher/Hunter/Raider)
3-4x Elite Cruisers (Arch Gistum Centurion/Phalanx)

Group 2 (Spawns after about 1 minute)

2-3x Destroyers (Gistior Seizer/Shatterer/Trasher)
2x Elite Cruisers (Arch Gistum Centurion/Phalanx)

Pocket 2 contains a very nice belt with 6,447,561 units of Veldspar ready to mine. Belt radius ~40km around beacon point.

See Recon2 for parts 2 and 3.

CategoryMissions
CategoryLevel2
Comments [Hide comments]
Comment by Flaming111
2009-05-28 17:06:58
Was in shuttle, first pocket spawn attacked shuttle, but I made it to the gate and completed mission simply by having warped into second area.
Comment by KepleiouS
2009-07-23 09:49:12
Today there was a slight but important gap between entering the second space and getting the completion. Enough to cost me a shuttle.

But almost 700K isk (plus the insurance) in trade for a shuttle and the LP, worth it.
Comment by Cita77
2009-08-19 13:10:58
I had BIG troubble doing this with my Thorax.
Had to get help.
Could not get to the gate befor my shield and armor where gone..

See all do this very easy, but I did not... :(
Comment by AbeDoo
2012-11-20 14:07:06
Went in with my tank fitted Myrmidon. Mobs inside 1st gate were no particular problem apart from the time it takes to kill them. They seem to have repair units going. Take out destroyers first to reduce incoming dmg. Used close quarter ammo (Antimatter charges). Would have been difficult in my Thorax I think. A couple of drones bit the dust.

Mobs in 2nd gate were another story. I was forced to warp out twice and 4 drones died. I was using Antimatter charges again but close quarters is lethal in the 2nd gate. With 4 hardeners (2 explosion and 2 kinetic) and 2 Armour Repairer II's going I was forced to flee. Went back with Lead Charges to enable me to get range. Killed frigates first using Warrior drone. Changed drones to Valkyrie and Vespas and then went after the cruisers. Took long time to kill the cruiser but they do go down eventually.

Yes, I know u don't have to kill any of them but it was fun and a test of stamina.
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