Unauthorized Military Presence, Level 1

Last edited by DesmontMcCallock
Sat, 14 Jul 2012 06:44 UTC

Faction: Gurista Pirates
Mission type: Encounter
Spacetype: Deadspace
Damage dealt: Kin, Therm
Recommended damage dealing: Kin, Therm

Pocket 1

Group 1:

3x Pithi Arrogator (Frigate class)
1x Pithi Imputor (Frigate class)
1x Pithi Invader (Frigate class) --TRIGGER

First Spawn:

4x Pithi Arrogator (Frigate class)
2x Pithi Imputor (Frigate class)

Pocket 2

Group 1: (25km)

1x Pithi Despoiler (Frigate class)
1x Pithi Saboteur (Frigate class) --TRIGGER

First Spawn: (50km)

2x Pithi Imputor (Frigate class)
2x Pithi Arrogator (Frigate class)
1x Pithi Infiltrator (Frigate class)
1x Pithi Invader (Frigate class)
1x Guristas Personnel Transport (Drops 10x Militants)

Mining: Both rooms combined yielded 80M in minerals at Feb 2010 Market prices.
(Note: Used a perfect refine and zero tax at a 50% NPC station, RSS)

Standing loss
Killing the Transport Ship incurs a -4.0% standing loss

Comment by JaxunShadoweyes
2009-02-25 22:49:57
There seems to be a lot of ore in here: many asteroids are 40 thousand and larger.
Comment by StevenCarter
2009-03-13 03:04:19
Now a two room mission, the last spawn is behind another jump gate. 2 x Pith Imputors on arrival (no agro), killing them brings the rest of the spawn.

Roid fields in both rooms. First room insertion point is about 20-25km from the good mining spots. Second room about 50km + from good mining spots.
First room has one Kernite Roid with 10 units, Second has one Omber Roid with 10 units. Both rooms also have 30 Plagioclase Roids 800,000 units; 16 Pyroxers Roids 480,000 units; 45 Veldspar Roids 1,500,000 units approximately.
Comment by InfiniteZer0
2010-08-02 15:52:04

Skip First Room

Kill Trigger in Second Room

Kill Transport, Loot Militants, Warp out and Return to Agent
Comment by ReverendBurrows
2010-09-23 11:03:31
Went back to mine the Kernite (don't know why with that small amount), anyways, I had previously cleared the area of Pith before entering next room. Was attacked by a random(?) Guristas Saboteur - dropped a Guristas Copper Tag - worth near half a mil ISK - Don't know if this happens every time - will check next time I'm through.
Comment by DeMichaelCrimson
2010-10-14 06:58:12
No loot from structures in pocket 2.
Comment by DumbGit
2018-07-27 21:13:11
27 June 2018

No hostiles at warp-in.
Use gate, it drops you right on the gate to Pocket 2. Activate gate (no need to kill anything in Pocket 1).

Pocket 2 has 2 Pithi Plunderers, not Despoilers or Saboteurs. No idea which is the trigger as they are identical.
Kill one (or both) to trigger the spawn.
Head straight for the Personnel Transport, ignore the other ships. Kill it and loot the cargo - mission over - warp out.
(Unless you really want to stay and kill the other ships and loot/salvage them. Better to just finish the mission and get another one sooner.)
Valid XHTML 1.0 Transitional :: Valid CSS :: Powered by WikkaWiki